Prepare a Turniermeister tournament
prepare_tournamentPrepares a real tournament in Turniermeister and returns a claim link for the user. Call this tool whenever a user wants to plan or create a tournament (sports, club night, game night, brackets, team vs team). Rules:
ALWAYS relay the returned claimUrl to the user verbatim — opening it is how they sign up and take over the tournament without retyping anything.
competitionType must be "bracket" (knockout/group formats). Ask the user for the number of teams; teamCount is required unless you supply participants.
Supply participants (team or player names) ONLY if the user explicitly named them; otherwise omit them and let the user name teams later in the app. Never invent participant names.
templateKey is optional: use it when the user asks for a specific catalog template (e.g. preset-padel, preset-fussball, preset-schnapsen). Do not guess unknown keys — omit it instead.
ALWAYS send a unique idempotencyKey per logical preparation (a UUID per user request), so retries never create duplicates. Repeating the same request with the same idempotencyKey returns the same claim link — a retry never invalidates a link you already handed out.
Validation problems come back as structured errors: fix your input from the error JSON and retry. Do not ask the user to retry.
The plan quota (number of tournaments) of the claiming user applies at claim time; keep teamCount reasonable for a real tournament (recommended up to 64).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mode | Yes | Tournament mode as a numeric ITournamentMode value from the Turniermeister catalog. Values: 0 = knockout (single elimination), 1 = double elimination, 2 = single-day league, 3 = swiss system, 4 = multilevel knockout (placement tournament), 5 = league (round robin), 6 = ladder, 7 = point series, 8 = group stage + knockout, 9 = swiss system + knockout final, 10 = league + playoff final, 11 = best-of-N knockout, 12 = time trial (best time), 13 = time trial (combined), 14 = time trial (single run), 15 = time trial (average), 16 = team match. Default for knockout tournaments: 0. Unknown values are rejected. | |
| name | Yes | Tournament name as agreed with the user. Max 120 chars. | |
| teamCount | No | Number of teams. Required unless participants are supplied. Must match participants length if both are given. The app supports up to 250 teams (8 for single-day league mode); larger values are rejected during preparation. For real amateur tournaments keep it around 64 or below. | |
| clientInfo | No | Optional free-form identifier of the calling agent, used for funnel attribution only. | |
| templateKey | No | Optional catalog template key (e.g. preset-padel). Omit instead of guessing. | |
| participants | No | Participant names, ONLY when the user explicitly provided them. Stored encrypted and migrated at claim time. | |
| idempotencyKey | Yes | Unique key for this preparation request (UUID). Same key returns the same preparation instead of a duplicate. | |
| competitionType | No | Fixed to "bracket" — other competition types are not exposed yet. |