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Update mnemon content

update_mnemons_content

Edit the body content of one or more mnemon entries. Each item carries an entryId and an ordered list of ops (append, insertAfter, replace, remove) applied atomically per entry. Op content is authored as Markdown (headings, lists, quotes, code fences, bold/italic, links) — do NOT send HTML. Mentions: @label. Images: caption — upload the asset first; inline base64 / data: URLs are not accepted. Node addressing: get body-node ids from get_mnemon, then target them in replace/remove/insertAfter. A single op's Markdown may produce several nodes; new nodes get fresh server-generated ids (replace keeps the original id on the first new node). On a bad op (missing blockId, unknown op, etc.) the whole entry's batch is rejected with the failedOpIndex; no partial mutation per entry. See describe_mnemon_types.blockOps for the full vocabulary.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
itemsYes
campaignIdYes

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault
resultsYes

TDQS

A4.4/5.0
Behavior5/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Beyond the annotations (readOnlyHint=false, destructiveHint=false), the description discloses atomicity per entry, full-batch rejection with failedOpIndex on bad ops, Markdown-only content (no HTML, no inline base64), and node-id addressing behavior. It also explains the multi-node production and id-keeping behavior for replace, adding substantial operational context.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is long but information-dense; every sentence adds a needed technical constraint (Markdown vs HTML, image asset requirement, atomicity, error handling, id behavior). It is structured as a continuous paragraph, which is acceptable given the complexity, though a few bullet points could improve scannability.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the tool's complexity (nested arrays, 50-item limits, atomic ops, failure modes) and presence of an output schema, the description covers the essential behaviors: op semantics, ordering, node addressing, content syntax, asset handling, and rejection on bad ops. It even points to describe_mnemon_types.blockOps for full vocabulary, making it a thorough reference.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The top-level parameters campaignId and items are not explicitly named in the description (0% schema description coverage), but it compensates by thoroughly explaining the nested item structure, entryId, the four op types, blockId, afterBlockId, and markdown format rules. The meaning of campaignId is left implicit, which is a minor gap given its simple schema definition.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description opens with 'Edit the body content of one or more mnemon entries,' providing a specific verb and resource. It distinguishes itself from the many type-specific update_* siblings by focusing on ops-based content editing, and the detailed op list clarifies the unique scope.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides clear context on when and how to use the tool (editing body nodes via ops), and references get_mnemon for node IDs and describe_mnemon_types for op vocabulary. However, it never explicitly contrasts this tool with the many sibling update_* tools (e.g., update_custom_mnemons), leaving the choice only implied.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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TDQS

A3.6/5.0
Disambiguation5/5

Each tool has a clearly distinct purpose. The mnemon tools are separated by type (NPC, Location, Quest, etc.), and other domains like guild, forum, and friend management are also well-segmented. No two tools appear to do the same thing.

Naming Consistency4/5

Most tools follow a consistent verb_noun pattern with snake_case. Some minor deviations: 'describe_mnemon_types' instead of 'list_mnemon_types', and 'invite_user_by_email' has a slightly different structure. Overall quite consistent.

Tool Count3/5

With 63 tools, the server is quite heavy. While each tool serves a specific purpose for campaign management, the sheer number may be overwhelming. It is borderline but still reasonable given the broad domain coverage.

Completeness4/5

The tool set covers CRUD for most resources (campaigns, sessions, mnemon types, guilds, friends, forum). Notable gaps: no delete_campaign or delete_session, and update_campaign is limited. However, the core workflows are well-covered.