argo-mcp
Server Details
MCP server for Argo RPG Platform — connects AI assistants to campaign data via OAuth2
- Status
- Healthy
- Uptime
- 100.0% over the last 24 hours
- Last Tested
- Transport
- Streamable HTTP · MCP 2025-11-25
- URL
- Repository
- Argo-RPG-Platform/MCP
- GitHub Stars
- 1
- Server Listing
- Argo RPG Platform MCP
- ChatGPT
- –
- Claude
- –
TDQS
Scored across 65 tools
Most tools map to a distinct resource and action, and the many create_*_mnemons variants are clearly typed. The main ambiguity is between generic content editing (update_mnemons_content) and typed-field updates (update_*_mnemons), plus session vs. session-summary tools, but descriptions largely resolve it.
The set overwhelmingly follows a snake_case verb_noun pattern (create_campaign, list_guilds, delete_mnemon). Minor deviations include the forum_ prefix and singular/plural inconsistency around mnemons, but the convention remains predictable.
65 tools is far beyond a comfortable surface for an agent, spanning campaigns, guilds, friends, mnemon lore, sessions, and forum operations. The domains are coherent, but the sheer number makes discovery and selection heavy.
The mnemon and relationship lifecycle is especially complete, and friends, forum, and session workflows are well covered. Gaps remain for deleting campaigns, sessions, and guilds, plus forum topic/reply editing or deletion, though these may be intentional product limitations.
Available Tools
65 toolsaccept_friend_requestAccept friend requestAInspect
Accept an incoming friend request from the given user.
Inputs: userId (required). Returns: id, status, senderId, createdAt, +2 more
add_campaign_to_guildAdd campaign to guildAInspect
Add a campaign to a guild. Any active member of the guild can do this; the calling user must be the campaign's GM (enforced server-side).
Inputs: guildId (required), campaignId (required). Returns: guildId, success, campaignId
add_co_gmAdd co-GMAInspect
Send a user an assistant GM (co-GM) offer for a campaign. This does NOT add them immediately: the target must accept the offer before they become an assistant GM. Owner-only — the calling user must be the campaign's primary GM. Maximum 5 co-GMs per campaign.
Inputs: userId (required), campaignId (required). Returns: id, ruleSystem, campaignName, gameMasterId, +3 more
add_guild_calendar_eventAdd guild calendar eventAInspect
Add a new event to the guild's shared calendar. Owner/Admin only. startDateTime / endDateTime are ISO-8601 (e.g. 2026-06-12T19:00:00).
Inputs: title (required), guildId (required), startDateTime (required), description, +1 more. Returns: id
cancel_friend_requestCancel friend requestADestructiveInspect
Cancel a friend request you previously sent.
Inputs: userId (required). Returns: id, status, senderId, createdAt, +2 more
create_archive_mnemonsCreate archive mnemonsBInspect
Create Archive mnemons (archived lore that is no longer current). Players may not call this — GM/co-GM only.
Inputs: items (required), campaignId (required). Returns: results
create_campaignCreate campaignAInspect
Create a new Argo campaign. The current user becomes GM and the calling token gains read+write access to the new campaign immediately (no re-consent needed). Requires the campaign.create OAuth scope, granted at consent time.
Inputs: ruleSystem (required), description (required), campaignName (required), gameSystemSlug. Returns: id, ruleSystem, accessLevel, campaignName, +4 more
create_custom_mnemonsCreate custom mnemonsAInspect
Create custom-typed mnemons (any free-form entry that doesn't fit the other types). Players may not call this — GM/co-GM only.
Inputs: items (required), campaignId (required). Returns: results
create_faction_mnemonsCreate faction mnemonsAInspect
Create Faction mnemons (factions, guilds, cults, companies). Use memberNpcEntryIds to name each faction's NPC members; the server projects them into MEMBER relationships. Players may not call this — GM/co-GM only.
Inputs: items (required), campaignId (required). Returns: results
create_journal_mnemonsCreate journal mnemonsCInspect
Create Journal mnemons (log of in-world events). Players may not call this — GM/co-GM only.
Inputs: items (required), campaignId (required). Returns: results
create_location_mnemonsCreate location mnemonsAInspect
Create Location mnemons (places — cities, dungeons, taverns). Use create_mnemon_relationship with PARENT_OF to nest larger places under one another after creation. Players may not call this — GM/co-GM only.
Inputs: items (required), campaignId (required). Returns: results
create_lore_mnemonsCreate lore mnemonsAInspect
Create Lore mnemons (world background, factions' beliefs, history). Players may not call this — GM/co-GM only.
Inputs: items (required), campaignId (required). Returns: results
create_mnemon_relationshipCreate mnemon relationshipAInspect
Create a relationship between two mnemon entries. The label decides everything: its kind (containment or association) and how it reads (one_way or mutual) belong to the word itself — never send a per-edge override. All 16 labels: MEMBER (NPC ∈ Faction, mutual), ALLY (mutual), ENEMY (one-way), RIVAL (one-way), PARENT_OF (Location hierarchy — sourceEntryId is the outer/larger place, e.g. Region → City → District → Tavern), CONTAINS (Location → NPC present there), LOCATED_IN (NPC → Location; inverse of CONTAINS), HAS_SUBQUEST (Quest → subquest Quest), QUEST_GIVER (Quest → the NPC who gives it), QUEST_LOCATION (Quest → the Location where it is given or set), QUEST_RELATED_NPC (Quest → NPC), QUEST_RELATED_LOCATION (Quest → Location), SESSION_ATTENDEE_CHARACTER (SessionSummary → a character's Player), SESSION_ATTENDEE_NPC (SessionSummary → NPC), SESSION_FEATURED_QUEST (SessionSummary → Quest), SESSION_FEATURED_LOCATION (SessionSummary → Location). sourceEntryId is the 'from' side; targetEntryId is the 'to' side — which end is which matters. Call describe_mnemon_types for the full valid (sourceType, label, targetType) matrix. For faction membership prefer memberNpcEntryIds on the faction or affiliationEntryIds on the NPC; for a quest's giver, location and parent prefer giverId / locationId / parentQuestId on the quest, which keep each to one link. Session-summary links have no array equivalent — the SESSION_* labels are the only way to set them.
Inputs: label (required), campaignId (required), sourceEntryId (required), targetEntryId (required), +2 more. Returns: kind, color, label, sourceId, +4 more
create_npc_mnemonsCreate NPC mnemonsAInspect
Create NPC mnemons (individual people). role is an optional free-text role or occupation. Use affiliationEntryIds to name the factions each NPC belongs to; the server projects them into MEMBER relationships. For a faction, guild or cult use create_faction_mnemons. Players may not call this — GM/co-GM only.
Inputs: items (required), campaignId (required). Returns: results
create_quest_mnemonsCreate quest mnemonsAInspect
Create Quest mnemons: a header (status, kind, playersCanTick, hook, and giverId / locationId / parentQuestId links) and a body of objectives (with sub-objectives), reward chips, a Markdown background and GM-only gmNotes. The server builds the quest the Argo app shows from these. Do not write objectives or rewards as Markdown; markdown alone becomes the Background. The retired quest board fields (steps, reward rows, issuer*, questStatus) are for quests the migration has not converted — see describe_mnemon_types.questBody. Players may not call this — GM/co-GM only.
Inputs: items (required), campaignId (required). Returns: results
create_sessionSchedule sessionAInspect
Schedule a campaign session. Provide an ISO-8601 startAt; endAt is optional. Useful for laying out planned arcs or recurring play nights.
Inputs: title (required), startAt (required), campaignId (required), endAt, +2 more. Returns: id, endAt, title, guildId, +9 more
create_session_summary_mnemonsCreate session summary mnemonsAInspect
Create SessionSummary mnemons (the memory of one played session): the story as the Markdown body, plus a short recap shown as "Previously on". Players may not call this — GM/co-GM only.
Inputs: items (required), campaignId (required). Returns: results
delete_mnemonDelete mnemonADestructiveInspect
Permanently delete a mnemon entry and every relationship that touches it. GM-only on the backend. This cannot be undone — confirm with the user before calling. entryId accepts a hex id or an exact title.
Inputs: entryId (required), campaignId (required). Returns: entryId, success, campaignId
delete_mnemon_relationshipDelete mnemon relationshipCDestructiveInspect
Delete a relationship by id.
Inputs: campaignId (required), relationshipId (required). Returns: success, campaignId, relationshipId
describe_mnemon_typesDescribe mnemon typesARead-onlyIdempotentInspect
Returns a catalog of all mnemon types, their type-specific fields, and the full valid relationship matrix (sourceType → label → targetType). Call this before create_mnemon or create_mnemon_relationship when you are unsure which type or label to use. A person is an NPC and a faction is a Faction; Player and PlayerParty are made only by the server and cannot be created.
Inputs: no named parameters. Returns: types, blockOps, questBody, commonFields, +4 more
forum_create_topicCreate forum topicAInspect
Create a new forum topic (bug report, feature request, or general discussion). Always call forum_search first to check for duplicates. Call forum_list_categories to get the correct categoryId.
Inputs: raw (required), title (required), categoryId (required). Returns: id, topic_id, username, topic_slug, +1 more
forum_get_latest_topicsGet latest forum topicsARead-onlyIdempotentInspect
Get the latest active topics across all forum categories.
Inputs: no named parameters. Returns: topic_list
forum_get_notificationsGet forum notificationsARead-onlyIdempotentInspect
Get the current user's forum notifications (replies, mentions, likes).
Inputs: no named parameters. Returns: notifications
forum_get_user_postsList my forum topicsARead-onlyIdempotentInspect
List topics created by the current user on the forum.
Inputs: no named parameters. Returns: topic_list
forum_list_categoriesList forum categoriesARead-onlyIdempotentInspect
List all Discourse forum categories at community.argo.games. Call this first when the user wants to post a bug report or feature request — you need the categoryId to create a topic.
Inputs: no named parameters. Returns: category_list
forum_list_topicsList forum topicsARead-onlyIdempotentInspect
List topics in a specific forum category. Provide categorySlug and/or categoryId — given only one, the other is resolved from the category list automatically. Use forum_list_categories to discover categories.
Inputs: categoryId, categorySlug. Returns: topic_list
forum_read_topicRead forum topicARead-onlyIdempotentInspect
Read the full content of a forum topic including all posts and replies. Post bodies are returned as plain text (HTML markup is stripped).
Inputs: topicId (required). Returns: id, slug, title, post_stream
forum_replyReply to forum topicAInspect
Reply to an existing forum topic.
Inputs: raw (required), topicId (required). Returns: id, topic_id, username, topic_slug, +1 more
forum_searchSearch forumARead-onlyIdempotentInspect
Search forum topics and posts. Supports Discourse search syntax: #category-slug to filter by category, @username to filter by author. Always search before creating a bug report or feature request to avoid duplicates.
Inputs: q (required). Returns: posts, topics, grouped_search_result
get_campaignGet campaignARead-onlyIdempotentInspect
Retrieve details of an Argo campaign (name, description, rule system, co-GMs).
Inputs: campaignId (required). Returns: id, ruleSystem, campaignName, gameMasterId, +3 more
get_guildGet guildARead-onlyIdempotentInspect
Retrieve full details of a guild (members, campaigns, calendar metadata).
Inputs: guildId (required). Returns: id, members, ownerId, summary, +1 more
get_mnemonGet mnemonARead-onlyIdempotentInspect
Get the full details of a specific mnemon entry (title, blocks, type properties). For a quest, quest holds its status, kind, playersCanTick, objectives and reward chips (with their ids), progress and reward totals, as the current user may see them — read objectives and rewards there, not from blocks.
Inputs: entryId (required), campaignId (required). Returns: type, quest, title, blocks, +2 more
get_sessionGet sessionARead-onlyIdempotentInspect
Get details of a single campaign session.
Inputs: sessionId (required), campaignId (required). Returns: id, endAt, title, guildId, +9 more
invite_guild_memberInvite guild memberAInspect
Invite a user to join the guild. Owner/Admin only.
Inputs: userId (required), guildId (required). Returns: userId, guildId, success
list_campaignsList campaignsARead-onlyIdempotentInspect
List all Argo campaigns the current grant token has access to, including the access level ("read" or "read+write") for each. Call this first when the user has not provided a campaign ID. Each entry includes both campaignName and id (shown inline as [id: …] and also in structuredContent.idMap). Use the id verbatim for any subsequent tool call that takes a campaignId. In prose to the user, refer to campaigns by campaignName; do not print the raw id unless asked.
Inputs: no named parameters. Returns: idMap, campaigns
list_co_gmsList co-GMsARead-onlyIdempotentInspect
List the assistant GMs (co-GMs) of a campaign.
Inputs: campaignId (required). Returns: items
list_friendsList friendsARead-onlyIdempotentInspect
List the current user's accepted friends.
Inputs: no named parameters. Returns: items
list_guild_membersList guild membersARead-onlyIdempotentInspect
List the members of a guild (id, role, status, invitedAt, joinedAt).
Inputs: guildId (required). Returns: items
list_guildsList guildsARead-onlyIdempotentInspect
List the guilds the current user belongs to, with role (Owner/Admin/Member), member count, and campaign count. Requires the guild.read scope. Each entry includes both name and guildId (shown inline as [id: …] and in structuredContent.idMap). Use the guildId verbatim for any tool that takes one; refer to guilds by name in prose to the user.
Inputs: no named parameters. Returns: idMap, guilds
list_mnemon_relationshipsList mnemon relationshipsARead-onlyIdempotentInspect
List the relationships of a mnemon entry, split into outgoing edges, incoming edges, and a flat list of linked entries (entryId/title/type/relationshipTypes). Use this to find members of a faction, allies/enemies of an NPC, etc.
Inputs: entryId (required), campaignId (required). Returns: linked, incoming, outgoing
list_mnemonsList mnemonsARead-onlyIdempotentInspect
List mnemon (lore/memory) entries for an Argo campaign. Optional filters: title (case-insensitive substring on entry title only) and type (e.g. NPC, Location, Quest). To find entries by what they CONTAIN, use search_mnemons instead. Returns up to limit entries (default 100); when hasMore is true, call again with offset = the returned nextOffset to fetch the next page. Each entry includes both title and entryId (shown inline as [id: …] and in structuredContent.idMap). Use the entryId verbatim for any tool that takes one; refer to entries by title in prose to the user.
Inputs: campaignId (required), type, limit, title, +1 more. Returns: idMap, entries, hasMore, nextOffset
list_received_friend_requestsList received friend requestsARead-onlyIdempotentInspect
List incoming friend requests awaiting your response.
Inputs: no named parameters. Returns: items
list_sent_friend_requestsList sent friend requestsARead-onlyIdempotentInspect
List outgoing friend requests that are still pending.
Inputs: no named parameters. Returns: items
list_sessionsList sessionsARead-onlyIdempotentInspect
List campaign sessions for a given month (defaults to the current month).
Inputs: campaignId (required), year, month. Returns: items
reject_friend_requestReject friend requestADestructiveInspect
Reject an incoming friend request from the given user.
Inputs: userId (required). Returns: id, status, senderId, createdAt, +2 more
remove_co_gmRemove co-GMADestructiveInspect
Remove a co-GM from a campaign. Owner-only or self-removal.
Inputs: userId (required), campaignId (required). Returns: userId, success, campaignId
remove_guild_memberRemove guild memberADestructiveInspect
Remove a member from the guild. Owner/Admin only.
Inputs: userId (required), guildId (required). Returns: userId, guildId, success
search_mnemonsSearch mnemonsARead-onlyIdempotentInspect
Full-text search across mnemon titles, tags, and body content (case-insensitive substring). Prefer this over list_mnemons when looking for entries by what they contain — e.g. "what do we know about the Red Oracle?". Each hit reports which fields matched (title/tags/content) and up to 3 body snippets; a snippet's blockId is the same block id get_mnemon returns, so you can target the matched block directly in update_mnemons_content. Only content visible to the current user is searched. Returns at most limit hits (default 20, max 50) plus hasMore.
Inputs: query (required), campaignId (required), type, limit. Returns: idMap, hasMore, results
send_friend_requestSend friend requestAInspect
Send a friend request to another Argo user.
Inputs: userId (required). Returns: id, status, senderId, createdAt, +2 more
set_guild_member_roleSet guild member roleAIdempotentInspect
Change a guild member's role to Owner, Admin, or Member. Owner/Admin only. Note that promoting another user to Owner transfers the guild — confirm with the user first.
Inputs: role (required), userId (required), guildId (required). Returns: role, userId, guildId, success
set_quest_objective_stateSet quest objective stateAIdempotentInspect
Tick, fail or reopen one objective of a quest by its id (get_mnemon's quest.objectives[].id), at any depth, without rewriting the quest. A GM sets any state. A player may only tick an objective they can see done, or undo that, and only while the quest's playersCanTick is on. Returns the quest as get_mnemon shows it, its progress recounted.
Inputs: state (required), entryId (required), campaignId (required), objectiveId (required). Returns: type, quest, title, blocks, +2 more
update_archive_mnemonsUpdate archive mnemonsCIdempotentInspect
Update typed/meta fields of Archive mnemons.
Inputs: items (required), campaignId (required). Returns: results
update_campaignUpdate campaignAIdempotentInspect
Update a campaign's display name and/or description. Both fields optional — only supplied fields are changed; pass an empty string to clear the description. GMs and co-GMs can call this; rule-system swaps remain WebApp-only.
Inputs: campaignId (required), campaignName, campaignDescription. Returns: id, ruleSystem, campaignName, gameMasterId, +3 more
update_custom_mnemonsUpdate custom mnemonsAIdempotentInspect
Update typed/meta fields of Custom-typed mnemons.
Inputs: items (required), campaignId (required). Returns: results
update_faction_mnemonsUpdate faction mnemonsAIdempotentInspect
Update typed/meta fields of Faction mnemons (visibility, tags, members). An entry that is not a Faction fails its item. Does NOT modify content blocks — use update_mnemons_content for that.
Inputs: items (required), campaignId (required). Returns: results
update_journal_mnemonsUpdate journal mnemonsBIdempotentInspect
Update typed/meta fields of Journal mnemons.
Inputs: items (required), campaignId (required). Returns: results
update_location_mnemonsUpdate location mnemonsBIdempotentInspect
Update typed/meta fields of Location mnemons.
Inputs: items (required), campaignId (required). Returns: results
update_lore_mnemonsUpdate lore mnemonsCIdempotentInspect
Update typed/meta fields of Lore mnemons.
Inputs: items (required), campaignId (required). Returns: results
update_mnemons_contentUpdate mnemon contentAInspect
Edit the body content of one or more mnemon entries. Each item carries an entryId and an ordered list of ops (append, insertAfter, replace, remove) applied atomically per entry. Op content is authored as Markdown (headings, lists, quotes, code fences, bold/italic, links) — do NOT send HTML. Mentions: @label. Images: — upload the asset first; inline base64 / data: URLs are not accepted. Node addressing: get body-node ids from get_mnemon, then target them in replace/remove/insertAfter. A single op's Markdown may produce several nodes; new nodes get fresh server-generated ids (replace keeps the original id on the first new node). On a bad op (missing blockId, unknown op, etc.) the whole entry's batch is rejected with the failedOpIndex; no partial mutation per entry. See describe_mnemon_types.blockOps for the full vocabulary.
Inputs: items (required), campaignId (required). Returns: results
update_npc_mnemonsUpdate NPC mnemonsAIdempotentInspect
Update typed/meta fields of NPC mnemons (visibility, tags, role, faction membership, etc.). An entry that is not an NPC fails its item; use update_faction_mnemons for a faction. Does NOT modify content blocks — use update_mnemons_content for that. Set visibility=PUBLIC on multiple NPCs in a single call by listing them in items[].
Inputs: items (required), campaignId (required). Returns: results
update_party_mnemonsUpdate party mnemonsBIdempotentInspect
Update typed/meta fields of PlayerParty mnemons — one per party in the campaign. PlayerParty mnemons cannot be created: the server makes one for each party. Who may edit an entry is decided by its own permissions.
Inputs: items (required), campaignId (required). Returns: results
update_player_mnemonsUpdate player mnemonsBIdempotentInspect
Update typed/meta fields of Player mnemons — one per character in a party. Player mnemons cannot be created: the server makes one for each character that joins a party. Who may edit an entry is decided by its own permissions.
Inputs: items (required), campaignId (required). Returns: results
update_quest_mnemonsUpdate quest mnemonsAIdempotentInspect
Update Quest mnemons. A field left out is left as it is: status, kind, playersCanTick, hook, the giverId / locationId / parentQuestId links (an empty string removes one), and objectives, rewards, background or gmNotes, each of which replaces its part of the quest and keeps the rest. Name existing objectives and chips by the ids get_mnemon's quest returns so they keep what the GM wrote under them. To tick one objective, use set_quest_objective_state.
Inputs: items (required), campaignId (required). Returns: results
update_sessionUpdate sessionAIdempotentInspect
Reschedule a campaign session or edit its title/description. All fields optional. Owner-only on the backend.
Inputs: sessionId (required), campaignId (required), endAt, title, +2 more. Returns: id, endAt, title, guildId, +9 more
update_session_summary_mnemonsUpdate session summary mnemonsAIdempotentInspect
Update the recap, date, number and meta fields of SessionSummary mnemons. To change the story, use update_mnemons_content.
Inputs: items (required), campaignId (required). Returns: results
Tool Schema Changelog
Recent tool additions, removals, and schema changes observed during successful MCP inspections.
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