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wiki_total_raw

Flatten a recipe or craftable item to its TOTAL RAW materials across the whole production chain, with total labor calories, total craft minutes, and crafting-step count. Pass an item slug OR a recipe slug. Use for 'what does it take to make X from scratch' (the raw shopping list). For a breakdown that ALSO includes the crafted intermediate sub-components (e.g. how many iron bars), use wiki_bom instead. Optionally pass a character setup (skill_level/skills, talents, modules) AND/OR a server override to recompute the WHOLE chain for that profile.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
slugYesAn item or recipe slug (from a wiki_search result).
moduleNoA single module name/type, or a comma-separated list (alternative to modules[]).
serverNoModel a DIFFERENT server by overriding its difficulty/feature settings (default = THIS server's real settings, so omit for accurate answers). Fields: craftResource (× ingredient cost), craftTime (× craft time), growth (× plant growth/maturity), garbageRatio (Update 14 craft-waste ratio, 0..1; scales recipe garbage byproducts), fuelEfficiency (× every fuel item's fuel value), foodVariety (bool), foodTastiness (bool), baseGain (flat XP/day floor), minBalanced/maxBalanced (balanced-diet multiplier range for food XP).
skillsNoPer-skill levels: { "<skill FullName>": level }. Overrides skill_level for those skills.
modulesNoUpgrade-module names/types installed (multiple slots stack).
talentsNoTalent names/types to treat as learned (applied across the whole chain).
skill_levelNoA single skill level applied to EVERY governing skill in the chain (shortcut for a uniform setup).

TDQS

A4.5/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations provided, the description carries the full burden of behavioral disclosure. It transparently explains that the tool computes the entire production chain, accepts item or recipe slugs, and that optional character/server overrides recompute the whole chain for that profile. While it doesn't explicitly state read-only behavior or error handling, the mutation-free nature is implied and the optional parameter effects are clearly described.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single dense paragraph, but it is front-loaded with the primary function, then usage, an alternative, and optional parameter behavior. Every sentence contributes meaningful information; there is no repetition or filler. It is slightly long but appropriately detailed for a tool with seven parameters.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the tool's complexity (7 parameters, nested objects, no output schema, no annotations), the description covers the essential aspects: what it does, when to use it, the alternative, and how optional parameters change behavior. It names the output dimensions (raw materials, labor calories, craft minutes, step count) in the first sentence, partially compensating for the lack of an output schema. Minor gaps like error handling or return format remain, but the description is largely complete.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The input schema covers 100% of parameters with descriptions, so the baseline is 3. The tool description adds value by clarifying that the slug can be an item or recipe slug, grouping the character setup parameters (skill_level/skills, talents, modules), and explaining that passing these or a server override recomputes the entire chain. This exceeds baseline by providing semantic context not fully apparent in the schema alone.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool flattens a recipe/craftable item into total raw materials across the production chain, with total labor calories, craft minutes, and crafting-step count. It uses a specific verb 'Flatten' plus a well-specified resource and scope, and explicitly distinguishes itself from wiki_bom by directing users there for intermediate sub-component breakdowns.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines5/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description explicitly says 'Use for what does it take to make X from scratch' and names the alternative tool (wiki_bom) for cases where crafted intermediates are needed. It also explains when to use the optional character/server overrides, providing clear context for selecting this tool over siblings.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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TDQS

A3.9/5.0
Disambiguation2/5

search and wiki_search both perform full-text search over the Eco wiki and return similar ranked matches, making them easy to confuse. fetch and wiki_get also overlap as page-retrieval tools, though the crafting calculators are clearly differentiated.

Naming Consistency3/5

Most tools use a wiki_ prefix, but fetch and search break that pattern, and the suffixes are stylistically mixed (wiki_bom, wiki_calc, wiki_total_raw, wiki_contract_basics). The names remain readable and consistently lowercase snake_case, so the inconsistency is moderate rather than chaotic.

Tool Count4/5

Ten tools is a reasonable size for a wiki server covering search, retrieval, structured facts, numeric analysis, and crafting calculations. The count is slightly padded by the duplicate search tools and overlapping retrieval tools, but it is not excessive.

Completeness5/5

The tool set covers browsing, full-text search, structured entity facts, ranking, aggregation, multiple crafting-depth views, and gameplay mechanics like contracts. There are no obvious read-side dead ends, and write operations are appropriately absent for a wiki reference server.

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