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Save title data

save_title_data
Destructive

Write the authored (Static) part of the title's key-value data store. REPLACES the whole bucket: read it with get_title_data first and send it back extended, or omitted keys are deleted. The Runtime scope CANNOT be written here — mutable title state is owned by CloudCode scripts, so their counters are never overwritten behind their back. Register keys in the TitleCustomData config section (save_title_custom_data) for type validation, limits, TTL and defaults.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
bucketYesPublic = readable by game clients; Private = server/CloudCode only.
valuesYesObject of key → string value. Replaces the whole bucket. JSON-encode structured values yourself.
title_idYesTitleID.

Schema Changelog

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