Save Title Custom Data settings
save_title_custom_dataPARTIAL SAVE: writes ONLY the 'TitleCustomData' field of TitlePublicConfigurationModel; all other v1/v2 fields stay untouched. SCHEMA + limits for the title-wide key-value store (feature flags, project-wide globals, event state, balancing knobs that don't fit any typed definition below). This section holds ONLY the key schema — the VALUES live in the TitleCustomData store, one document per title, managed with the dedicated title-data tools (get_title_data / save_title_data). Each key declares a Scope (Static = authored config; Runtime = mutable state written only by CloudCode scripts) and a Bucket (Public = readable by game clients; Private = server/CloudCode only).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| value | Yes | Schema and limits of the title-wide key-value store. The VALUES live in the separate TitleCustomData collection (one document per title), not in this config section. Each key declares a Scope (Static = authored config; Runtime = mutable state written only by CloudCode scripts) and a Bucket (Public = readable by game clients; Private = server/CloudCode only). Clients can never write this store. | |
| title_id | Yes | TitleID, для которого сохраняются данные. |