Save Timed Event settings
save_timed_eventDestructive
PARTIAL SAVE: writes ONLY the 'TimedEvent' field of TitlePublicConfigurationModel; all other v1/v2 fields stay untouched. Solo time-limited events — daily challenges, weekly missions, holiday events, login streaks. Defines event IDs, schedules (start/end/recurrence), objectives, progress tracking, milestone rewards. For multi-player team events use CoopEvent; for long-form battle-pass-style progression use Season.
Input Schema
TableJSON Schema
| Name | Required | Description | Default |
|---|---|---|---|
| value | Yes | Root configuration of the limited-time events system. Lives at the top level of TitlePublicConfiguration, separate from GameLoops/Quests/Store. Supports both Scheduled (fixed-date) and Chain (cyclic) events. | |
| title_id | Yes | TitleID, для которого сохраняются данные. |