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Save Purchase settings

save_purchase
Destructive

PARTIAL SAVE: writes ONLY the 'Purchase' field of TitlePublicConfigurationModel; all other v1/v2 fields stay untouched. Real-money in-app purchases (IAP) for Google Play and the Apple App Store. Product catalogue with per-store SKUs (StoreProductIDs), what each purchase grants (Rewards), subscription products that activate a Premium entitlement, audience gates and purchase limits, plus per-store receipt-verification settings. Distinct from Store (in-game shop paid with virtual currency) and from Premium (which describes the entitlement itself, while this describes how it is sold in the stores). Contains NO secrets: the Google service-account JSON and the App Store Server API key are referenced by TitleSecrets entry name only; the Play licensing public key and Apple root certificates are public by nature and live here.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
valueYesReal-money in-app purchase (IAP) configuration for Google Play and Apple App Store. Product catalog (what the player buys and receives) is separated from per-store settings (how a receipt is verified). One product can be sold in both stores under different SKUs via StoreProductIDs.
title_idYesTitleID, для которого сохраняются данные.

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