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Glama

Save Character settings

save_character
Destructive

PARTIAL SAVE: writes ONLY the 'Character' field of TitlePublicConfigurationModel; all other v1/v2 fields stay untouched. Character/hero catalogue — playable units, NPCs, summons. Defines stats, abilities, evolution/level-up paths, art/asset references. Distinct from Item (generic inventory) — characters typically have progression and abilities. Skins (alternative looks) live per character in Skins.Definitions, and each skin IS a non-stackable, non-expiring Item from the Item section (Skins.Definitions..Item) — create that item first; any system that grants items (Store offers, lootboxes, season, quests, rewards) then grants the skin, and Item.Stats, if set, count toward Power like gear.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
valueYesConfiguration of the title's character system: the character catalog. Each entry in Definitions is self-contained (own stats, levels, equipment rules).
title_idYesTitleID, для которого сохраняются данные.

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observed

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