Save Character settings
save_characterPARTIAL SAVE: writes ONLY the 'Character' field of TitlePublicConfigurationModel; all other v1/v2 fields stay untouched. Character/hero catalogue — playable units, NPCs, summons. Defines stats, abilities, evolution/level-up paths, art/asset references. Distinct from Item (generic inventory) — characters typically have progression and abilities. Skins (alternative looks) live per character in Skins.Definitions, and each skin IS a non-stackable, non-expiring Item from the Item section (Skins.Definitions..Item) — create that item first; any system that grants items (Store offers, lootboxes, season, quests, rewards) then grants the skin, and Item.Stats, if set, count toward Power like gear.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| value | Yes | Configuration of the title's character system: the character catalog. Each entry in Definitions is self-contained (own stats, levels, equipment rules). | |
| title_id | Yes | TitleID, для которого сохраняются данные. |