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Save Asset Bundle settings

save_asset_bundle
Destructive

PARTIAL SAVE: writes ONLY the 'AssetBundle' field of TitlePublicConfigurationModel; all other v1/v2 fields stay untouched. Dictionary<string,string> of named bundle/manifest URLs (Unity AssetBundles, Addressables manifests, etc.). Key is a logical bundle slug, value is its CDN URL. Use this for binary game content; for images alone use ImageData.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
valueYesNew value for the AssetBundle field.
title_idYesTitleID, для которого сохраняются данные.

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