Publish video assets to the Workshop
publish_assetPublish video-studio assets (from generate_asset or written by hand) into the Workshop of ONE app as the app's official content: its players find them in the studio's asset feed and use them in their videos. One asset becomes a video.asset publication, several — a video.pack. The cover is the asset's own picture (cut-out, prop, scene background) or thumbnail_url — a picture you generated with this account's credits (png/jpeg/webp up to 1 MB); heroes and music need thumbnail_url. Free by default; access takes the Workshop access options of the app (e.g. a price in its currency). Needs config:write on the app. Check the assets with validate_asset of @idosgames/mcp first: the studio drops an invalid asset when it opens the pack.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| tags | No | Search tags (optional). | |
| title | No | Name of the publication in the Workshop (default — the first asset's title). | |
| access | No | Workshop access options as the app defines them, e.g. [{"Mode":"Free"}] (default) or a price. | |
| assets | Yes | The assets (the `asset` of generate_asset, or package.assets). 1–40. | |
| title_id | Yes | The app (with the video studio) whose Workshop gets the assets. | |
| description | No | What it is (optional). | |
| thumbnail_url | No | Cover: the https address of a picture generated by this account (optional for pictures, required for heroes and music). |