Get Social settings
get_socialGET ONLY the 'Social' field of TitlePublicConfigurationModel. In-game social layer - comments, following other players and reports, on top of the engine's shared social core (the same collections the platform's own social network uses, scoped to this title). Comments are OFF by default (CommentsEnabled): they are public text written by players, so turn them on only once you are ready to moderate them; CommentableTypes limits which objects accept comments (today only Workshop items). CommentMaxLength / CommentMaxLinks / CommentsPerDay, MaxFollowing / FollowsPerDay and ReportsPerDay are anti-spam ceilings; unset fields mean the platform defaults. Friends and the player's notification inbox (attacks, raids, new friend, Workshop sales and likes) need no configuration and are not here. Likes, favorites, follows, comments and reports themselves are NOT here - they are operational data in the shared Social* collections; reviewing reports and hiding comments are admin actions, not config.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| title_id | Yes | TitleID, для которого читаются данные. |