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Generate speech or sound

generate_audio

Generate speech (text-to-speech) for the title. Billed per character. The voice comes from the tier's model unless you pass one in params. Runs as a job: the call waits up to about two minutes and returns the result; if it is not ready by then it returns the generation with status queued/running — poll get_generation with its id.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
textYesThe words to say out loud. They are read verbatim, so do not put instructions here.
tierNoQuality/price tier, e.g. image-cheap or video-premium. Call list_ai_tiers for the current list. Omit it to use this title's default tier.
modelNoModel name, if you insist on a specific one (optional). ⚠ Setting it cancels the tier COMPLETELY — together with its provider and its settings — so params may stop applying. Prefer `tier`.
paramsNoModel settings, as declared by the vendor for the chosen tier — for example {"aspect_ratio":"16:9","resolution":"720p","duration":"4"}. Call list_ai_tiers to see which keys this tier accepts, their allowed values and defaults. Values are strings. Unknown keys are ignored rather than rejected.
providerNoProvider key, if you insist on one (optional). Cancels the tier the same way.
title_idNoWhich game this is for — a label for the report, optional. Credits are always the publisher's, so leaving it out is normal for assets that belong to no game.

Schema Changelog

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