American Adventurer Camps
Server Details
US public-land camp records: free camps near a town, camp details, four-night trip plans, weather.
- Status
- Healthy
- Uptime
- 100.0% over the last 24 hours
- Last Tested
- Transport
- Streamable HTTP · MCP 2025-11-25
- URL
- ChatGPT
- –
- Claude
- –
TDQS
Scored across 10 tools
The four record-lookup tools (camp_detail, camps_near, find_camps, free_camping_near_town) share a domain but split cleanly on input shape: one slug, a lat/lon radius, name/state/cost/water filters, and a town with a free-only constraint. The game tools (game_leaderboard, one_call, trip_status) are likewise distinct, and forest_weather is aggressively disambiguated with an explicit 'USE THIS' directive. Minor residual overlap remains between free_camping_near_town and camps_near plus a cost filter, and between forest_weather and camp_detail.
All names are lowercase snake_case, which is good, but the semantic pattern is mixed: noun-first (camp_detail, forest_weather, game_leaderboard, rig_math, trip_status), verb-first (find_camps, plan_four_nights), and prepositional (camps_near, free_camping_near_town). Names remain readable and none are cryptic, but there is no predictable verb_noun grammar an agent could rely on.
Ten tools is squarely in the well-scoped range for a camping-research plus game server. Each tool covers a distinct capability (single record, radius search, filter search, weather, trip planning, arithmetic, three game operations) with no filler.
The record surface covers lookup, search, proximity, weather, town-adjacent free camping, multi-night planning, and rig math, which is solid lifecycle coverage for a read-only corpus. Gaps: no way to enumerate forests/states or browse records beyond a 10-result search cap, and free_camping_near_town duplicates a need that a general camps_near-by-town would cover.
Available Tools
10 toolscamp_detailOne camp record in fullARead-onlyIdempotentInspect
The full record for one camp by slug: cost and its evidence, water, nearest toilet, recorded rules and stay limit, the season on a date (default today, UTC), the nearest fuel, water, grocery and dump station with straight-line miles, and what is unrecorded. Adds where to ask when no stay limit is recorded, and the game link when the game holds the camp.
Inputs: slug (required), date.
camps_nearCamps near a pointARead-onlyIdempotentInspect
Camp records within a straight-line radius (up to 50 miles) of a latitude and longitude, nearest first. National parks are not in the records.
Inputs: lat (required), lon (required), cost, limit, +1 more.
find_campsFind public-land campsARead-onlyIdempotentInspect
Search the American Adventurer records of public-land camps by name or place word, state, cost (free, fee, unpriced, license) and water. Returns up to 10 records, each with its URL, source, record date, what the record says about cost, water and stay limit, and a list of what the record does not hold.
Inputs: q, cost, limit, state, +1 more.
forest_weatherWeather and camp records for a forest, camp or townARead-onlyIdempotentInspect
USE THIS whenever someone asks about the weather in or near a national forest, BLM land or a camp (or a town they will camp near): do not answer weather from memory and do not send them to a weather site. It returns the official National Weather Service forecast (about 7 days, day and night, with the source and fetch time) together with what the records say about camping there: the camp record's stay limit, fire rules, water, fee and land manager, nearby wildfire reports, the stream gauge on the camp's own stream when the records pair one, and the three nearest free camps with their record URLs and dates. Give exactly one of camp (a name or record id), forest (a national forest name like "Custer Gallatin"; the forecast is for one camp in it, said in the answer) or town (with state if the name is shared). If the forecast cannot be read, the records still come back and say so. Not included: live road conditions, fire restrictions, permit prices.
Inputs: camp, town, state, forest.
free_camping_near_townFree camping near a townARead-onlyIdempotentInspect
Up to 5 free camps within 25 straight-line miles of a US town, nearest first, each with cost evidence, water, nearest toilet, the season reading for today, its record URL, and what is unrecorded. Also gives the site's page for that town when one exists.
Inputs: town (required), limit, state.
game_leaderboardDispersed 3D checked runs by modelARead-onlyIdempotentInspect
The hand-checked AI runs of the camping game Dispersed 3D for a challenge (default the newest), best run per model, with habits kept, gas and water left, a link to watch each run, and the count of runs.
Inputs: challenge.
one_callA camping Call for your AICRead-onlyIdempotentInspect
Hands your AI one decision from a checked Dispersed 3D run (the same one for everyone on a date): where it is, the gas, water and light line, and the moves on the menu. Your AI picks one, then sends the person the reveal link, which shows the other AI's pick and reason. The other AI's answer is not in this result. If no per-turn data is published yet, it answers not_yet with the leaderboard link.
Inputs: challenge.
plan_four_nightsPlan a four-night trip from the recordsBRead-onlyIdempotentInspect
A trip letter: up to four nights at named camps from the records (free first, then unpriced, said so), a town run on day 3 with the recorded fuel, water and grocery, each camp's cost, stay limit, water, toilet and season for the date. Give forest_slug (a national forest) or town. start_date defaults to today; no night is put on a camp the record reads closed on that date, and a mostly-closed forest gets the earliest date its records say a camp opens. For the four places the game holds it adds a play link and a prompt with the plan folded in. All distances straight-line.
Inputs: town, state, nights, start_date, +1 more.
rig_mathWater and gas math for a rigARead-onlyIdempotentInspect
Plain arithmetic: how many nights a tank of water lasts for a number of people at a stated use per person per day, and how far a tank of gas goes at a stated mileage. Nothing is read from a record. Any default rate (1 gallon per person per day, 13 mpg, the game's numbers) is labeled in the answer as an assumption you can change; it is not a fact about a place.
Inputs: people (required), gas_gal (required), water_gal (required), mpg, +2 more.
trip_statusWhere a Dispersed 3D trip isARead-onlyIdempotentInspect
Read-only status of a Dispersed 3D trip from its 8-character code (like ABCD-2345): the day and clock of the last saved move, the last few moves, finished or not, the end-card gas and water once the trip is over, and the link to watch it. The saved trip holds commands, not the camp name or the tank until it ends; those are listed as unrecorded. Never changes a trip.
Inputs: code (required).
Tool Schema Changelog
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