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Get Player Status

get_player_status
Read-only

The caller's wolf: name, IVP, level, tier (Lone Wolf → Pack Member → Hunter → Alpha), Pack Points, credit balance, tiles completed n/40.

Tool call template

This tool declares no required parameters. Add optional parameters from the input schema as needed.

{
  "id": 1,
  "jsonrpc": "2.0",
  "method": "tools/call",
  "params": {
    "arguments": {},
    "name": "get_player_status"
  }
}

Input Schema

NameRequiredDescriptionDefault

No arguments

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observed

TDQS

A3.6/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare readOnlyHint=true, destructiveHint=false, and openWorldHint=false, so the safety profile is covered. The description adds real value by disclosing the return payload in detail — including the tier ladder and the n/40 tile progress — which matters because there is no output schema. It does not discuss caching or freshness, keeping it from a 5.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

A single compact line that front-loads the subject ("The caller's wolf") and then lists fields with zero filler. It is a sentence fragment rather than a full clause, which is slightly terse but appropriate for a trivial zero-param read.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With no output schema, the description carries the burden of explaining return values and does so field by field, including the tier progression and tile count. For a zero-parameter, read-only lookup, that is essentially all an agent needs.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The tool takes zero parameters, so there is nothing for the description to disambiguate and the baseline of 4 applies. The description correctly implies a no-argument, caller-scoped call.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description names the resource precisely as "the caller's wolf" and enumerates the returned fields (name, IVP, level, tier, Pack Points, credit balance, tiles completed n/40), so an agent knows exactly what this call yields. It stops short of explicitly distinguishing itself from siblings like get_my_pack, which is why it is not a 5.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

There is no explicit when-to-use guidance and no alternatives are named; the only hint is the implicit self-scoping of "the caller's". An agent must infer that this is the per-player profile call versus pack-level tools such as get_my_pack or get_pack_board.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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