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smithery-unicorn

Server Details

A choose your own adventure game where you play as a startup founder trying to build a unicorn again

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Status
Unhealthy
Last Tested
Transport
Streamable HTTP
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TDQS

B3.4/5.0
Disambiguation5/5

The two tools have completely distinct purposes: 'start_game' initiates a new game session, while 'play_turn' handles ongoing gameplay actions. There is no overlap or ambiguity between them, making tool selection straightforward for an agent.

Naming Consistency5/5

Both tools follow a consistent verb_noun naming pattern ('start_game', 'play_turn'), using clear action-oriented verbs and descriptive nouns. The naming style is uniform and predictable across the toolset.

Tool Count2/5

With only two tools, the server feels severely under-scoped for a game system. A typical game would require additional tools for actions like saving, loading, quitting, or handling game states, making this set incomplete for the apparent domain.

Completeness2/5

The toolset covers only initiation and turn resolution, lacking essential operations like game state management, player interaction beyond turns, or game lifecycle controls (e.g., end_game). This creates significant gaps that would hinder agent workflows in a gaming context.

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