Blipsmith Sound Effects
Server Details
Game sound effects from a text prompt: game-ready WAVs with seamless loops and variations.
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- Status
- Unhealthy
- Uptime
- 85.3% over 23 days
- OAuth
- Works in Glama
- Last Tested
- Transport
- Streamable HTTP
- URL
TDQS
Scored across 5 tools
Each tool targets a clearly distinct action: generate_sound_effect creates new audio, list_sounds searches the library, download_sound fetches a URL for existing audio, make_variations derives variants, and get_credits reports billing. There is no meaningful overlap between generation, retrieval, and variation.
All five tools follow a consistent snake_case verb_noun pattern (download_sound, generate_sound_effect, get_credits, list_sounds, make_variations). No mixing of conventions or vague single-word verbs.
Five tools cleanly cover the core workflow of a sound-effect service: generate, list/search, download, vary, and check credits. Nothing feels redundant or padded, and no essential step is split across multiple tools.
The create/read/download lifecycle plus variations and credits is well covered, but there is no delete or rename/tag operation for library management, and no way to fetch a single sound's metadata beyond what list_sounds returns. These are minor gaps an agent can mostly work around.
Tool Schema Changelog
Recent tool additions, removals, and schema changes observed during successful MCP inspections.
5 tool updates
- First observed
download_sound - First observed
generate_sound_effect - First observed
get_credits - First observed
list_sounds - First observed
make_variations
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