Import a library asset into a project as a new revision. Returns a job handle. source=polyhaven (CC0): HDRIs become the world environment, models join the scene, texture sets become a wired PBR material (applyToObjects assigns it). source=sketchfab: slug is the model uid (requires the org's Sketchfab token). source=hyper3d / hunyuan3d / tripo3d: slug is a finished generation taskUuid from asset_generate_3d. Scale generated/Sketchfab models on import with targetSize (largest dimension in meters — chair≈1.0, table≈0.75, car≈4.5, person≈1.7).
ConnectorAPI key