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306,307 tools. Last updated 2026-07-25 06:30

"MCP Server for Autodesk 3ds Max" matching MCP tools:

  • Execute Python scripts within 3ds Max to automate modeling, material setup, lighting adjustments, and animation tasks directly from external applications.
    MIT
  • Execute MAXScript code in Autodesk 3ds Max to automate tasks, manipulate objects, adjust settings, and retrieve data directly within the 3D modeling environment.
    MIT
  • Load a specified .max scene file in 3ds Max, with options to save or discard current changes before opening.
    MIT
  • Export 3ds Max scenes or selected objects to files in formats like FBX, OBJ, STL, and 3DS. Choose to export entire scenes or only selected objects.
    MIT
  • Create materials in 3ds Max with customizable types, colors, and parameters for 3D modeling and rendering workflows.
    MIT
  • Import 3D models and assets into Autodesk 3ds Max scenes from external files. Supports formats like FBX, OBJ, ABC, STL, and 3DS to add objects to your current project.
    MIT

Matching MCP Servers

Matching MCP Connectors

  • Retrieve 3ds Max version details and environment information including build data and Python version for system compatibility checks.
    MIT
  • Rename specific objects in 3ds Max scenes to organize your project and maintain clarity during modeling and animation workflows.
    MIT
  • Retrieve all Autodesk Construction Cloud accounts available through the APS MCP Server to manage project access and permissions.
    MIT
  • Connect to another MCP server using stdio transport. Establish inter-server communication for bridging MCP environments.
  • Generate documentation for MCP servers by providing a server name. This tool helps developers create structured documentation from the MCP Server Boilerplate template.
  • Save the current 3ds Max scene file to disk. Use to overwrite existing files or create new copies with specified paths.
    MIT
  • Remove specified objects from 3ds Max scenes using exact names, wildcards, or comma-separated lists to manage scene content efficiently.
    MIT
  • Clone objects in 3ds Max scenes using copy, instance, or reference modes to duplicate geometry with optional naming and positional offsets.
    MIT
  • Create or reset a 3D scene in 3ds Max by clearing current content and starting fresh, with options to save changes before proceeding.
    MIT