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604,989 tools. Updated 2026-09-23 21:57

"MCP Server for Autodesk 3ds Max" matching MCP tools:

  • Execute Python scripts within 3ds Max to automate modeling, material setup, lighting adjustments, and animation tasks directly from external applications.
    MIT
  • Execute MAXScript code in Autodesk 3ds Max to automate tasks, manipulate objects, adjust settings, and retrieve data directly within the 3D modeling environment.
    MIT
  • Export 3ds Max scenes or selected objects to files in formats like FBX, OBJ, STL, and 3DS. Choose to export entire scenes or only selected objects.
    MIT
  • Import 3D models and assets into Autodesk 3ds Max scenes from external files. Supports formats like FBX, OBJ, ABC, STL, and 3DS to add objects to your current project.
    MIT
  • Retrieve 3ds Max version details and environment information including build data and Python version for system compatibility checks.
    MIT

Matching MCP Servers

Matching MCP Connectors

  • Check which 3ds Max commands are available on your current version. Use this to verify if a specific tool exists before calling it.
    MIT
  • Retrieve 3ds Max default directories for install, scripts, export/import, render output, temp, autoback, and material library. Use them to construct correct default output paths for automation.
    MIT
  • Check which 3ds Max importer/exporter plugins are available before relying on a specific format. Verifies support for FBX, OBJ, glTF, USD, Alembic, STL, and 3DS.
    MIT
  • Check the live status of the 3ds Max bridge to confirm connection health, including port, clients, command count, Max version, scene, and object counts. Call this before any operation.
    MIT
  • Retrieve the active bridge language and determine if it is pinned or follows the 3ds Max UI language.
    MIT
  • Retrieve the current 3ds Max version, build, languages, and unit system. Verify compatibility before using features that vary between releases.
    MIT
  • Wipe all scene data and custom settings, restoring 3ds Max to factory state including units and renderer.
    MIT
    Destructive
  • Export the current selection or entire scene to a legacy .3ds file. Specify the output path; errors if the exporter is missing in 3ds Max.
    MIT
    Destructive
  • Check whether a specific class exists in the installed 3ds Max version to verify plugin availability before calling it.
    MIT
  • Perform robust boolean operations in 3ds Max, combining multiple objects via union, subtract, intersect, or merge. The first object serves as the base while others are added.
    MIT
    Destructive
  • Run Python scripts inside 3ds Max's embedded interpreter to automate modeling, shading, animation, rendering, and engine export through MCP.
    MIT
    Destructive
  • Create parametric 3ds Max primitives by class name with configurable dimensions, segments, and position for modeling workflows.
    MIT
    Destructive
  • Search the 3ds Max class registry by keyword to find installed plugins, materials, and tools, such as V-Ray, Corona, or RailClone.
    MIT