Eyes inside the game: for a package in the waiting room (`upload_id`) or a game in the catalogue (`slug`) it returns the files the game asked for that are missing from the package, and the JavaScript errors from the preview in the browser, in the order they happened. Also: the package check result (size, third-party ads, malicious code, missing klyo kit), ready conclusions in `wnioski`, and `dopasowanie`: the fit measurement from publishing on four screens (phone portrait and landscape with touch, tablet, desktop): `uwagi[]` with the codes `przewija` (page scrolls) | `maly_ekran` (screen too small) | `maly_tekst` (text too small) | `ciezka` (too heavy) | `dlugie_wczytanie` (long load) | `niski_fps` (low frame rate) | `male_cele_dotyku` (small touch targets) | `przycisk_bez_nazwy` (button without a name), `dotyk_nasluch` and `zrzut` thumbnails; `null` = the game has not been measured yet (a measurement starts with every version release). Read-only. YOUR BROWSER IS THE EYE HERE: we do not keep a browser farm and do not need one. Open the preview address on YOUR side (Playwright, Chrome, a phone), really play (click, swipe, wait for the second level) and our sensor on that page reports everything that crashed. Then ask with this tool. Order: open, play, ask; the other way round gives an empty answer, because errors are collected only once the game runs. Add `?s=<your marker>` to the address and pass `sesja` with the same value to get only the errors from your own run. NO BROWSER (a conversation in claude.ai or ChatGPT)? Pass `zmierz: true` for a package or a waiting version: we open the preview for you, collect errors and thumbnails of four screens (`zrzut_adres`); one measurement runs at a time per account and one more waits in the queue and starts by itself; 6 per hour, a full measurement counts as two. Add `pelny: true` for the production profile (a slow phone and every declared language). A game with a waiting version (workshop) shows its files, errors and premium review (`przeglad`).
Examples:
• Why does my game show a white screen?
• Check the errors in the package preview
• What is missing from the lantern-thief package?