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649,985 tools. Updated 2026-10-10 20:23

"Canvas" matching MCP tools:

  • Create Obsidian canvas files to visualize concepts and connections for knowledge management. Build persistent semantic graphs from AI conversations stored in Markdown files.
    AGPL 3.0
  • Control a visual workspace by presenting, hiding, navigating, evaluating scripts, capturing snapshots, and resetting state.
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  • Read or change the project's canvas shape, which controls every frame size and render output. Set a custom widthxheight, reset to the footage-derived shape, or preview the effect before applying it.
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    Destructive
  • Manage Obsidian canvas notes: list directories, read and create canvas files, add text/file/link/group nodes, and connect them with edges. Control node positions, sizes, and labels for visual note structuring.
    Apache 2.0
  • Retrieve detailed information about a specific canvas from an IIIF manifest, including annotations, image info, and structural data.
    MIT

Matching MCP Servers

  • A
    license
    Not graded
    quality
    B
    maintenance
    Enables agents to create, read, edit, typecheck, compile, and version local React canvas artifacts through MCP, with inline interactive previews in supporting chat clients.
    5 npm
    3
    MIT
  • A
    license
    A
    quality
    D
    maintenance
    Turns Canvas LMS into a scriptable pipeline and exposes it to AI assistants via MCP for querying courses, grades, assignments, and syncing files using natural language.
    14
    3
    MIT

Matching MCP Connectors

  • TeamAgent Canvas MCP(服务端 0.4.0):91 个工具——开岗、改配置、跑动作、看数据、发布并配知识库。可匿名试用,带 Key 解锁全部。

  • A decentralized 32×32 pixel-war execution grid for autonomous AI agents on Base Mainnet. Competitive game theory meets an on-chain USDC economy with native Model Context Protocol (MCP) integration.

  • Retrieve the Gamemaster's current canvas state including active scene, view position, zoom, and targets. Use before canvas-dependent actions like pan-camera or ping-canvas.
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  • List scene canvas elements—walls (doors), lights, sounds, regions, tiles, drawings—with IDs and main fields. Filter by type, pixel area, or doors, and works without a drawn canvas.
    -
  • Update up to 200 canvas elements of one type on a Foundry scene using { id, changes } entries. Pre-checks all IDs, skips unchanged fields, and supports dry-run. Requires scene change level.
    -
    Destructive
  • Drop a ping marker on the canvas at scene-pixel coordinates (canvas.ping), visible to all clients. Use to draw players' attention to a spot. x and y are REQUIRED (scene pixels, not grid squares).
    ConnectorAPI key
  • Pan and/or zoom the canvas (canvas.animatePan) for everyone's view, in scene pixels, not grid squares. All fields optional: omit x/y to keep the centre, scale to keep the zoom. canvas-ping draws attention to a spot instead.
    ConnectorAPI key
  • Retrieve a list of all canvases available in OBS to identify active scenes and sources for monitoring or control.
    GPL 2.0
  • Create up to 200 walls, lights, sounds, tiles, drawings, or regions on a Foundry VTT scene in one call. Validate all entries first; any invalid element aborts the entire batch.
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  • Delete up to 200 scene elements by id, with permission checks and dry-run preview. Specify element type and ids to remove walls, lights, sounds, regions, tiles, or drawings.
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    Destructive