A
licenseNot graded
qualityC
maintenanceEnables agents and Blender users to generate game-ready art through a set of Blender tools covering concept image generation, image-to-3D mesh creation, mesh cleanup, PBR material assignment, greybox level layout, camera pathing and still or sequence rendering. Every action runs headless Blender, returns machine-readable JSON with pass/fail self-checks such as triangle budget, scale, pivot and clearance, so agents can verify and fix each step unattended.
MIT