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  • A
    license
    Not graded
    quality
    D
    maintenance
    Connects Blender to AI assistants through the Model Context Protocol, enabling direct AI control of 3D modeling, scene creation, and manipulation via natural language.
    MIT
  • A
    license
    A
    quality
    C
    maintenance
    Enables AI-driven 3D modeling and scene creation in Blender, allowing LLMs to create, modify, and manipulate objects, materials, and assets through natural language.
    31
    MIT
  • A
    license
    A
    quality
    C
    maintenance
    Enables AI-driven 3D modeling in Blender by providing tools to create primitives, apply modifiers and materials, set up lighting and cameras, capture viewport snapshots, export assets, inspect scenes, and execute Python commands via natural language.
    10
    MIT
  • A
    license
    Not graded
    quality
    D
    maintenance
    Unreal-Blender MCP is a unified server for controlling both Blender and Unreal Engine via AI agents using the MCP (Machine Control Protocol) approach.
    21
    MIT
  • F
    license
    Not graded
    quality
    A
    maintenance
    Enables AI agents to control a live Blender session for scene/object manipulation, rendering, code execution, and PolyHaven asset/texture management. It also supports runtime switching among Ollama, LM Studio, llama.cpp, OpenAI-compatible, and Azure backends.
    -
  • F
    license
    Not graded
    quality
    A
    maintenance
    Enables AI agents to control a live Blender session through scene, object, rendering, and PolyHaven asset tools while sending prompts to a provider-agnostic LLM backend that can be switched at runtime.
    -
  • F
    license
    Not graded
    quality
    A
    maintenance
    Lets AI agents drive a live Blender session — reading scene and object data, creating, modifying and deleting objects, setting materials, rendering images, executing code, and downloading PolyHaven assets. Prompts flow through a swappable, provider-agnostic LLM backend (Ollama, LM Studio, llama.cpp, OpenAI-compatible, Azure) that can be reconfigured at runtime without restarting.
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  • F
    license
    Not graded
    quality
    A
    maintenance
    Enables AI agents to control a live Blender session over MCP, creating and modifying objects, applying materials, rendering images, and downloading PolyHaven assets. It also routes prompts to a provider-agnostic LLM backend (Ollama, LM Studio, llama.cpp, OpenAI-compatible, Azure) that can be listed and switched at runtime.
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  • F
    license
    Not graded
    quality
    A
    maintenance
    Enables AI agents to control a live Blender session through MCP tools for scene and object operations, rendering, PolyHaven asset handling, and LLM prompting. Supports multiple configurable and runtime-switchable provider backends, including Ollama, LM Studio, llama.cpp, OpenAI-compatible endpoints, and Azure.
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  • F
    license
    Not graded
    quality
    A
    maintenance
    Enables AI agents to control a live Blender session for scene inspection, object creation/modification, rendering, PolyHaven asset handling, and LLM-assisted prompts. It supports provider-agnostic backends such as Ollama, LM Studio, llama.cpp, OpenAI-compatible endpoints, and Azure, with runtime switching via MCP tools.
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  • F
    license
    Not graded
    quality
    A
    maintenance
    Enables AI agents to control a live Blender session through Model Context Protocol tools for scene and object manipulation, rendering, PolyHaven asset handling, and runtime-switchable LLM backends. It supports local and OpenAI-compatible providers, allowing prompts and provider configuration changes without restarting the server.
    -
  • A
    license
    A
    quality
    D
    maintenance
    Connects Blender to Claude AI through MCP, allowing Claude to directly interact with and control Blender for 3D modeling, scene creation, and manipulation.
    22
    MIT
  • A
    license
    B
    quality
    C
    maintenance
    Connects Blender to AI through the Model Context Protocol to enable prompt-assisted 3D modeling and scene manipulation. It supports object creation, material control, and arbitrary Python code execution directly within the Blender environment.
    22
    MIT