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    Enables inspecting, creating and modifying MakeHuman characters inside Blender — phenotypes, rigs, assets, skins, faces, expressions and saved presets — through 34 named tools served by a companion Blender bridge add-on that dispatches a closed command vocabulary instead of executing code. It also exposes read-only introspection, catalogue and documentation lookups that always answer, even when Blender is unreachable.
    34
    GPL 3.0