ae-meta-mcp
Click on "Deploy Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@ae-meta-mcp create a 1920x1080 composition called 'Test'"
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
ae-meta-mcp
Lightweight After Effects MCP: a Cursor Agent runs ExtendScript inside a running
After Effects via a single ae_exec tool — same mental model as Blender MCP
(execute_blender_code) and CocosMetaMCP (cocosmcp_exec).
Cursor Agent ──stdio MCP──▶ Node MCP server ──HTTP :11488──▶ CEP panel (Express-free) ──evalScript──▶ AE 2024Tools (MVP)
Tool | Description |
| Check the bridge is reachable; returns AE version + project info |
| Run arbitrary ExtendScript (ES3), returns JSON |
| Summarize project / comps / active comp layers |
Related MCP server: After Effects MCP Custom
Requirements
Windows 10/11
After Effects 2024 (24.x), CEP 11
Node.js >= 18
Install (Windows)
cd D:\workspace\ae_meta_mcp
npm install
# 1. Enable unsigned CEP extensions (PlayerDebugMode)
.\scripts\enable-debug-mode.ps1
# 2. Copy the panel into the CEP extensions folder
.\scripts\install-cep.ps1
# 3. Restart After Effects, then: Window -> Extensions -> ae-meta-mcp (keep it open)In AE: Edit → Preferences → Scripting & Expressions → check Allow Scripts to Write Files and Access Network.
Wire up Cursor
Generate a snippet for your checkout:
npm run setup:cursorPaste it into ~/.cursor/mcp.json (or project .cursor/mcp.json), then toggle
ae-meta-mcp off/on in Cursor's MCP settings. See examples/cursor-mcp.json.
Verify
ae_health→{ ok: true, aeVersion: "24.x" }ae_execcreate a comp:var c = app.project.items.addComp("MCP Test", 1920, 1080, 1, 10, 30); ({ name: c.name, width: c.width, height: c.height })ae_scene_info→ list includesMCP TestClose the panel, run
ae_execagain → bridge-unreachable error
Writing ExtendScript
ae_exec runs ES3 (no let/const, arrow functions, template literals, etc.).
See skills/ae-extendscript/SKILL.md for constraints, the object model, and recipes.
Layout
mcp/ Node stdio MCP server (index, core, context, bridge-client)
plugin/ CEP panel (manifest, client UI, Node http host, jsx)
scripts/ install-cep.ps1, enable-debug-mode.ps1, setup-cursor.mjs
skills/ ae-extendscript agent skill
examples/ cursor-mcp.json
docs/ DEV.md (design doc)Troubleshooting
Symptom | Fix |
No ae-meta-mcp under Extensions | Run |
| Panel not open; port in use |
| Script isn't ES3; test via File → Scripts → Run Script File |
Empty result | Last line must be an expression or |
Write-file fails | Enable "Allow Scripts to Write Files and Access Network" |
MCP tool not found | Reload MCP in Cursor; check the |
Security
The bridge binds 127.0.0.1 only. ae_exec is full local control of AE —
use for local development only.
License
MIT
Available Tools
3 toolsae_execA
Execute arbitrary ExtendScript inside the running After Effects (like Blender's execute_blender_code / Cocos cocosmcp_exec). The script runs in AE's ES3 engine. Constraints:
NO let/const (use var)
NO arrow functions (use function(){})
NO template literals (use string concatenation)
NO for..of / async / await / class The last expression (or a 'return') is serialized to JSON and returned. Example: app.project.activeItem ? app.project.activeItem.name : null
Inputs: code (required).
ae_healthA
Check whether the After Effects CEP bridge is reachable; returns AE version and project info.
Inputs: no named parameters.
ae_scene_infoA
Summarize the AE project: compositions, active comp and its layers (like Blender get_scene_info).
Inputs: no named parameters.
Tool Schema Changelog
Recent tool additions, removals, and schema changes observed during successful MCP inspections.
Loading tool schema changelog…
TDQS
Scored across 3 tools
Each tool has a clearly distinct purpose: ae_exec executes arbitrary scripts, ae_health checks connectivity, and ae_scene_info summarizes the project. No overlap or ambiguity.
All tools follow a consistent 'ae_' prefix with descriptive names (exec, health, scene_info). While not all verb_noun, the pattern is predictable and clear.
Three tools is minimal but appropriate for a focused scripting server. Each tool serves a distinct core function without being overly thin.
The server covers the essential operations: code execution, connectivity check, and project overview. Minor gaps like direct composition manipulation exist, but the set is complete for its stated purpose.
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