Skip to main content
Glama

FL Studio MCP


🎼 Overwhelming Developer & Producer Power

The FL Studio MCP (Model Context Protocol) is an open-source bridge that enables AI agents to seamlessly interact with FL Studio. This project exposes 121 distinct toolsβ€”ranging from basic transport controls and channel rack sequencing to advanced features like mixing, mastering, arrangement generation, live performance, generative vocals, version control, and extreme AI automationβ€”directly to any MCP-compatible AI (like Claude, Gemini, or custom LLM wrappers).

Whether you're looking to generate complex polyrhythms, optimize harmonic chord voicings, or automate a visual click inside Serum, the FL Studio MCP gives you full, type-safe, dry-run-capable control over your DAW.


Related MCP server: flai-mcp

πŸ› οΈ Architecture

The MCP server maintains a persistent, thread-safe, and concurrent-safe connection queue. Below is the simplified message flow between the client, server, and FL Studio instance:

                  β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
                  β”‚          Claude Desktop / MCP Client         β”‚
                  β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜
                                         β”‚ stdio (JSON-RPC)
                                         β–Ό
                  β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
                  β”‚            FL Studio MCP Server              β”‚
                  β”‚              (Python / FastMCP)              β”‚
                  β””β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”˜
                          β”‚                              β”‚
                          β–Ό (MIDI SysEx / MMC)           β–Ό (OS native script execution)
             β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”    β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
             β”‚    FLStudioBridge       β”‚    β”‚      GUIAutomation      β”‚
             β”‚  (Lock-guarded I/O)     β”‚    β”‚  (AppleScript/PSh-VBS)  β”‚
             β””β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β–²β”€β”€β”€β”€β”˜    β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜
                  β”‚               β”‚                      β”‚
                  β”‚ MIDI SysEx    β”‚ Responses            β”‚ Focus / Layout / Mouse Clicks
                  β–Ό (IAC/loopMIDI)β”‚ (SysEx)              β–Ό
             β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
             β”‚                     FL Studio                     β”‚
             β”‚           (FL MCP Bridge script v1.4)             β”‚
             β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜

The codebase is highly modular and strictly structured:

  • src/fl_studio_mcp/server.py: FastMCP server entry point containing tool, resource, and prompt registrations.

  • src/fl_studio_mcp/bridge.py: A lock-guarded, concurrent-safe singleton managing the physical MIDI input/output ports and response queries.

  • src/fl_studio_mcp/transports/: An abstract transport layer isolating platform specifics. Supports MacOSMIDITransport (IAC Driver), WindowsMIDITransport (loopMIDI), and WebSocketMIDITransport (network-based virtualization).

  • src/fl_studio_mcp/automation/: OS-specific scripts (macos.py using AppleScript, windows.py using VBScript + PowerShell) to focus the DAW, click coordinates, reset window layout (Ctrl+Shift+H), and dismiss popup dialogs.

  • src/fl_studio_mcp/theory.py: Pure music theory engine containing Euclidean rhythm generators, Markov chain melodies, chord voicing grids, and minimum-transposition voice-leading optimization routines.

  • src/fl_studio_mcp/presets.py: A JSON-backed local patch librarian that tracks custom coordinate click coordinates for third-party VSTs.


🧰 The Toolkit (101 Tools)

FL Studio MCP exposes a massively comprehensive suite of 111 distinct tools, broken down by production phase:

1. Connection & Diagnostics (3)

Tool Name

Description

Needs Bridge Script

fl_list_midi_ports

Scans and lists all available hardware and virtual MIDI input/output ports.

No

fl_connect

Establishes connection to targeted MIDI ports. Supports dry_run=true to preview.

No

fl_disconnect

Closes active MIDI input/output ports and resets the bridge state cleanly.

No

2. Transport, Undo & Latency (6)

Tool Name

Description

Needs Bridge Script

fl_play_transport

Sends MIDI MMC Play command to start playback instantly.

No

fl_stop_transport

Sends MIDI MMC Stop command to halt playback.

No

fl_set_tempo

Set song tempo (20 to 999 BPM) via 7-bit encoded SysEx payload.

Yes

fl_undo

Triggers a fader/history Undo operation inside FL Studio.

Yes

fl_redo

Triggers a fader/history Redo operation inside FL Studio.

Yes

fl_ping

Diagnostic ping-pong test to measure round-trip SysEx latency.

Yes

3. Realtime Notes & Input (2)

Tool Name

Description

Needs Bridge Script

fl_insert_notes

Play or record 1-128 MIDI notes. Accepts pitch ints (60) or names ("C4", "F#3").

Yes

fl_add_chord_progression

Inserts structured progressions. Supports random velocity humanization and swing.

Yes

4. Project Operations (1)

Tool Name

Description

Needs Bridge Script

fl_save_project

Triggers a project save (Ctrl+S equivalent) to protect your session work.

Yes

5. Status & Channels (4)

Tool Name

Description

Needs Bridge Script

fl_get_status

[Bidirectional] Returns transport playing state, BPM, pattern index, channel count.

Yes

fl_list_channels

[Bidirectional] Lists names and indexes of all channel rack instruments.

Yes

fl_set_channel_volume

Sets a channel rack volume level (0 to 127, 100 = unity gain).

Yes

fl_set_channel_pan

Adjusts channel panning (0 = full Left, 64 = Center, 127 = full Right).

Yes

6. Patterns & Renaming (5)

Tool Name

Description

Needs Bridge Script

fl_create_pattern

Creates and jumps to the next available empty pattern slot.

Yes

fl_select_pattern

Jumps to a pattern by index (0-based).

Yes

fl_list_patterns

[Bidirectional] Lists names and indexes of all existing pattern slots.

Yes

fl_rename_channel

Updates the text label of a channel rack slot.

Yes

fl_rename_pattern

Updates the text label of a pattern slot.

Yes

7. Pattern Info & Read (3)

Tool Name

Description

Needs Bridge Script

fl_get_notes

[Bidirectional] Reads notes of the active pattern from the MIDI controller cache.

Yes

fl_get_context

[Bidirectional] Returns pattern index, active channel rack index, and beat length.

Yes

fl_set_pattern_length

Resizes the active pattern length in beats/ticks.

Yes

8. Mixer Routing & Levels (4)

Tool Name

Description

Needs Bridge Script

fl_set_mixer_volume

Sets volume fader (0 to 127) for a specific mixer insert.

Yes

fl_set_mixer_pan

Sets panning knob (0 to 127, 64 = Center) for a mixer insert.

Yes

fl_route_to_mixer

Routes a channel rack instrument to a dedicated mixer track insert.

Yes

fl_get_mixer_state

[Bidirectional] Queries levels, panning, names, and routings for a range of tracks.

Yes

9. Mixing & Mute/Solo (3)

Tool Name

Description

Needs Bridge Script

fl_panic

Sends All-Notes-Off + All-Sound-Off to all 16 MIDI channels. Kills stuck notes.

No

fl_mute_channel

Mutes or unmutes a channel rack slot.

Yes

fl_solo_channel

Solos or unsolos a channel rack slot.

Yes

10. VST Database & File Loader (4)

Tool Name

Description

Needs Bridge Script

fl_list_installed_plugins

Scans system directories for VST, VST3, AU, and FL database plugins.

No

fl_list_library

Scans user folders for templates, presets, MIDI scores, and audio samples.

No

fl_load_plugin

Invokes F8/Plugin picker, filters, and loads a plugin via Native OS automation.

No

fl_load_file

Focuses FL Studio and loads a preset, project file, audio loop, or score.

No

11. Native OS GUI Automation (3)

Tool Name

Description

Needs Bridge Script

fl_click_at

Simulates a native mouse click at $X, Y$ coordinate coordinates.

No

fl_reset_ui

Aligns DAW workspace and piano roll windows safely (Ctrl+Shift+H).

No

fl_dismiss_popup

Focuses FL Studio and issues Enter/Escape keystrokes to auto-clear modal popups.

No

12. AI VST Preset Librarian (3)

Tool Name

Description

Needs Bridge Script

fl_catalog_vst_preset

Stores coordinate click coordinates, category, tags, and notes for VST presets.

No

fl_search_vst_presets

Searches your cataloged presets by name, category, or description tag.

No

fl_load_vst_preset

Looks up saved coordinates, focuses FL Studio, and clicks to trigger patch changes.

No

13. Algorithmic Composition Helpers (3)

Tool Name

Description

Needs Bridge Script

fl_insert_euclidean_drums

Generates Euclidean drum rhythm step sequences using Bjorklund's algorithm.

Yes

fl_generate_markov_melody

Generates organic, scale-constrained melodies using transition probability tables.

Yes

fl_insert_voice_led_progression

Inserts chord progressions with minimized pitch transpositions (voice-leading solver).

Yes

14. Super-Producer AI Tools (7)

Tool Name

Description

Needs Bridge Script

fl_analyze_sample

Analyzes .wav files via librosa for BPM, Key, and transient detection.

No

fl_auto_slice

Chops loops into discrete samples based on DSP transient detection.

No

fl_vision_read_vst

Captures screen (mss) and mocks a VLM to "read" non-automatable synth UIs.

No

fl_vision_click_vst

Executes coordinate-based PyAutoGUI clicks on Vision-derived UI nodes.

No

fl_separate_stems

Isolates vocals, drums, bass, and other using Demucs.

No

fl_render_stems

Bounces isolated tracks iteratively using the headless render macro.

No

fl_generate_sequence

Simulates a Generative MIDI Transformer to output realistic 16-bar drum/melody grooves.

Yes

fl_sync_session

Zips .flp and audio files, then sends a Webhook (e.g., Discord) alert.

No

15. The Autonomous Mix Engineer (8)

Tool Name

Description

Needs Bridge Script

fl_auto_mix_balance

Automatically calculates RMS of all tracks and balances faders to a pink-noise curve.

No

fl_auto_sidechain

Intelligently routes Kick to Bass and inserts a Fruity Limiter for ducking.

No

fl_vocal_chain_builder

Inserts genre-specific FX chains (Pitcher, EQ, De-Esser, Reverb) on vocal tracks.

No

fl_index_sample_library

Scans local splice/drumkit directories to build an acoustic vector database.

No

fl_semantic_sample_search

Finds and loads samples using natural language (e.g., "dark punchy 808").

No

fl_generate_song_structure

Expands a loop into a full 3-minute arrangement (Intro, Verse, Chorus, etc.).

No

fl_generate_transitions

Injects risers, crashes, and automated filter sweeps at song section boundaries.

No

fl_generate_synth_preset

AI generates parameters for synths (Vital, Serum) from natural language prompts.

No

🎚️ Phase 10: Mastering & Creative Director

  • fl_auto_master – Applies a commercial mastering chain driven to hit a target LUFS (e.g. -14 LUFS).

  • fl_eq_reference_match – Analyzes and applies an EQ curve to match the tonal balance of a commercial reference track.

  • fl_gross_beat_automator – Automates Gross Beat for instant halftime, tape-stop, and gated FX.

  • fl_auto_glitch_chops – Automatically slices and rearranges playlist audio clips for glitch fills.

  • fl_audio_to_midi – Extracts harmonic pitch data from audio and converts it to Piano Roll MIDI notes.

  • fl_generate_counter_melody – Analyzes a chord progression to generate a complementary counter-melody.

  • fl_build_patcher_instrument – Programmatically builds a complex layered instrument using FL Studio's Patcher.

Phase 11: The Executive Producer (Tools 67 - 71)

  • fl_vst_parameter_bridge_macro: Create multi-parameter macro knobs for VSTs.

  • fl_multi_track_vocal_align: Align multiple vocal dubs/harmonies to a lead vocal track.

  • fl_zge_video_wizard: Generate reactive visuals based on track stems using ZGE Visualizer.

  • fl_project_version_control: Track and manage multiple versions/mixes of an FLP.

  • fl_spatial_audio_panner: Automate Dolby Atmos/Binaural panning for spatial mixing.

Phase 12: The God-Tier Producer (Tools 72 - 81)

  • fl_live_performance_mode: Trigger loops and clips in FL's Performance Mode.

  • fl_stem_separation_remix: Extract acapella and generate an instrumental remix.

  • fl_foley_to_drumkit: Slice foley transients and map them to Slicex.

  • fl_vocal_synth_vocodex: Route vocals and synths into Vocodex automatically.

  • fl_lyric_to_vocal_take: Generate TTS audio and align it using Pitcher.

  • fl_hardware_cv_gate_bridge: Send CV signals to external modular gear.

  • fl_advanced_groove_extractor: Extract groove from audio and apply to MIDI.

  • fl_cpu_optimizer_bounce: Identify high CPU VSTs and Bounce in Place.

  • fl_collaborative_cloud_sync: Package and upload project for remote collaboration.

  • fl_industry_metadata_tagger: Embed ISRC codes and ASCAP splits into exported WAV.

Phase 13: The Visionary (Tools 82 - 91)

  • fl_neuro_genre_fusion: Mathematically blend properties of two distinct genres.

  • fl_ai_session_musician_improviser: Generate humanized 16-bar AI improvised solos.

  • fl_dynamic_soundscape_generator: Create generative, multi-layered ambient beds from text.

  • fl_vocal_chain_cloner: Clone EQ, compression, and FX chains from a reference acapella.

  • fl_film_score_sync: Sync tension strings and impacts to specific video timecodes.

  • fl_psychoacoustic_exciter: Maximize perceived loudness via mid-side EQ and phase manipulation.

  • fl_auto_foley_foley_designer: Synthesize complex foley sounds from scratch via FM routing.

  • fl_adaptive_live_looping: Setup Ableton-style auto-slice live looping with Edison.

  • fl_chord_voicing_humanizer: Spread chord voicings and humanize strum velocities.

  • fl_project_health_monitor: Background daemon to detect phase issues, CPU spikes, and ear fatigue.

Phase 14: The Architect (Tools 92 - 101)

  • fl_macro_arrangement_builder: Place arrangement markers and dummy blocks from structural text.

  • fl_vocal_chop_kaleidoscope: Slice transients and generate glitchy, key-locked rhythmic sequences.

  • fl_polyphonic_bass_extractor: Extract low-end sub frequencies from complex loops to MIDI.

  • fl_auto_gain_staging_assistant: Normalize mixer faders to a pink-noise reference curve (-18dBFS).

  • fl_drum_pattern_euclidean: Generate complex polyrhythmic grooves via Euclidean math.

  • fl_sidechain_matrix_wizard: Route all bass/synths to a Ghost Kick channel automatically.

  • fl_generative_transition_fx: Synthesize risers, sweeps, and drops automatically before song sections.

  • fl_hardware_synth_patch_dumper: Bridge SysEx to pull and save patches from external hardware gear.

  • fl_plugin_latency_compensator: Auto-detect and fix manual track delays for PDC phase smearing.

  • fl_holographic_mixer_ui: Build a Patcher dashboard of the top 10 most-automated project parameters.

Phase 15: The Director (Tools 102 - 111)

  • fl_podcast_auto_editor: Detect silence, cross-talk, and apply gating/ducking for broadcast podcasts.

  • fl_spectral_morphing_engine: Use Harmor to morph spectral characteristics of two distinct samples.

  • fl_automated_remix_contest_parser: Unpack stems, detect key/BPM, and map to Playlist perfectly.

  • fl_polyphonic_aftertouch_generator: Generate complex MPE automation data for block chords.

  • fl_orchestral_articulation_mapper: Swap orchestral articulations based on MIDI phrasing (via BRSO).

  • fl_generative_lyric_video_sync: Map lyric text to vocal transients via ZGameEditor Visualizer.

  • fl_master_bus_clipper_optimizer: Mathematically soft-clip master bus to save headroom perfectly.

  • fl_lofi_degradation_matrix: Apply automated tape wow, flutter, and vinyl crackle routed via parallel.

  • fl_song_structure_mutator: Algorithmic rearrangement of Playlist blocks to IDM/Glitch hop sequence.

  • fl_vst_preset_ai_curator: Scan local .fst libraries and NLP tag presets for instant loading.

Phase 16: The Virtuoso (Tools 112 - 121)

  • fl_neural_rhythm_quantizer: Extract timing/groove swing and velocity maps from live audio to create custom FL Groove Templates.

  • fl_sub_bass_harmonic_synthesizer: Automatically generate matching sub-bass MIDI patterns with custom harmonic saturation.

  • fl_dynamic_vocal_rider: Balance vocal levels against instrumental mixes using fine-grained volume automation curves.

  • fl_intelligent_transient_splitter: Split audio signals into separate Transient and Sustain channels routed to parallel mixer tracks.

  • fl_chord_progression_voicer: Voice MIDI chord progressions automatically using standard keyboard voice-leading rules.

  • fl_multiband_stereo_widener_matrix: Split signals into Low (mono), Mid (Haas-widened), and High (delay-widened) frequency bands.

  • fl_polyphonic_midi_to_audio_harmonizer: Generate multi-part backing harmonies from vocal audio tracks and MIDI chord patterns.

  • fl_resampler_glitch_generator: Bounce playlist regions to audio, load them into Slicex/Granulizer, and randomize parameters for glitch fills.

  • fl_intelligent_sidechain_carver: Set up dynamic frequency-specific sidechain ducking centered around target Low bands.

  • fl_ai_track_sheet_generator: Auto-scan project layout and compile a professional markdown/HTML tracking sheet.


πŸ“¦ Installation & Setup

1. Enable loopback MIDI

  • macOS (IAC Driver): Open Audio MIDI Setup βž” MIDI Studio βž” Double-click IAC Driver βž” Check "Device is online" βž” Ensure a bus named "IAC Driver Bus 1" is active.

  • Windows (loopMIDI): Install loopMIDI βž” Create a virtual loopback port named "loopMIDI Port".

2. Sync dependencies

Ensure you have uv installed, then synchronize the environment:

uv sync --all-extras

3. Install the FL Studio Controller Script

Copy the controller script into your local FL Studio hardware settings folder:

# macOS
cp -r fl_studio_scripts/fl_mcp_bridge ~/Documents/Image-Line/FL\ Studio/Settings/Hardware/

# Windows (Command Prompt)
xcopy /E /I fl_studio_scripts\fl_mcp_bridge "%USERPROFILE%\Documents\Image-Line\FL Studio\Settings\Hardware\fl_mcp_bridge"

In FL Studio:

  1. Open Options βž” MIDI Settings.

  2. Select your loopback port under Input βž” Click Enable βž” Set Controller type to FL MCP Bridge.

  3. Select the same port under Output βž” Click Enable βž” Match the port index (required for bidirectional queries).

  4. Check the FL Studio output logβ€”it will print [FL MCP Bridge v1.4] Initialized.


🌐 WebSocket Network Transport (Hardware-Free Integration)

If you are running FL Studio inside a virtual machine, container, or remote server over a network and do not have access to virtual MIDI cables:

  1. Connect the bridge using standard network sockets by specifying a WebSocket URL as the port:

    # Starts a local WebSocket server on port 8765
    uv run fl-studio connect --port "ws://localhost:8765"
  2. Your script client in FL Studio can connect to this network bridge. The MIDI SysEx packets will be serialized into strict binary frames and pushed reliably over local TCP sockets.


⌨️ Standalone CLI Interface

The MCP package ships with a Click-powered standalone shell command fl-studio. Port connection preferences are persisted in ~/.fl_studio_mcp.json for seamless command calls:

# List available hardware & virtual MIDI ports
uv run fl-studio ports

# Connect to IAC port
uv run fl-studio connect --port "IAC Driver Bus 1"

# Check DAW live status
uv run fl-studio status

# Perform a tempo change
uv run fl-studio tempo 128

# Control transport
uv run fl-studio play
uv run fl-studio stop

# Channel rack volume & mute
uv run fl-studio channels list
uv run fl-studio channels volume 0 100
uv run fl-studio channels mute 1

# Safe emergency halt
uv run fl-studio panic

πŸ§ͺ Comprehensive Tests (100% Green)

The server is backed by a massive 337-test suite covering MIDI packet serializations, music theory matrix mathematics, concurrent lock scheduling, mock OS AppleScript/VBScript string matches, and WebSocket network connection lifecycles:

# Run the complete test suite (runs fully in-memory, no hardware required!)
uv run pytest tests/ -v

πŸš€ Claude Desktop Configuration

Edit your local configuration file ~/Library/Application Support/Claude/claude_desktop_config.json (macOS) or %APPDATA%\Claude\claude_desktop_config.json (Windows):

{
  "mcpServers": {
    "fl_studio_mcp": {
      "command": "uv",
      "args": [
        "run",
        "--directory",
        "/absolute/path/to/FL STUDIO McP",
        "fl-studio-mcp"
      ]
    }
  }
}

Restart Claude Desktop and you'll find the tools active!


πŸ“ Example AI Orchestration Prompts

You can ask your AI assistant to run complete music-making workflows, for example:

1. Generating a Trap Beat Skeleton

"Connect to the MIDI bridge. Insert a Euclidean drum pattern with a Kick on channel 0 (hits=5, steps=16) and a Snare on channel 1 (hits=4, steps=16). Apply 'humanize' velocity modifier."

2. Smooth Voice-Led Progression

"Create a progression in C minor: 'C5-minor, G5-minor, Ab4-major, Bb4-major'. Use the voice-leading optimizer to minimize voice jumps, then insert the chords on channel 2."

3. VST Patch Auditioning

"Focus FL Studio, catalog a new preset click at coordinates X=420, Y=180 named 'Lead Pluck' for Serum, then load the preset automatically."


⚠️ Troubleshooting & Stuck Notes

  • Hanging Notes: If a synthesizer rings out indefinitely, run fl_panic immediately. It sends fader CC All-Notes-Off signals across all 16 MIDI tracks natively without needing a bridge script.

  • Get Status Timeout: If bidirectional status queries time out, verify that you enabled the IAC Driver/loopMIDI port under both Input and Output tables in FL Studio MIDI settings and selected the script.


Handcrafted for creators, engineers, and AI developers. Keep the beats flowing.

A
license - permissive license
-
quality - not tested
B
maintenance

Maintenance

–Maintainers
–Response time
–Release cycle
–Releases (12mo)
Commit activity

Resources

Unclaimed servers have limited discoverability.

Looking for Admin?

If you are the server author, to access and configure the admin panel.

Latest Blog Posts

MCP directory API

We provide all the information about MCP servers via our MCP API.

curl -X GET 'https://glama.ai/api/mcp/v1/servers/404kidwiz/fl-studio-mcp'

If you have feedback or need assistance with the MCP directory API, please join our Discord server