set_uv_projection
Apply projection-based UV mapping to mesh objects in Blender using cube, cylinder, or sphere projection types for texture coordinate generation.
Instructions
Apply a projection-based UV mapping to a mesh object.
Args: object_name: Name of the mesh object. projection: Projection type - CUBE, CYLINDER, or SPHERE.
Returns: Confirmation dict with object name and projection type.
Input Schema
TableJSON Schema
| Name | Required | Description | Default |
|---|---|---|---|
| object_name | Yes | ||
| projection | Yes |