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set_uv_projection

Apply projection-based UV mapping to mesh objects in Blender using cube, cylinder, or sphere projection types for texture coordinate generation.

Instructions

Apply a projection-based UV mapping to a mesh object.

Args: object_name: Name of the mesh object. projection: Projection type - CUBE, CYLINDER, or SPHERE.

Returns: Confirmation dict with object name and projection type.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
object_nameYes
projectionYes
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