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set_pose

Adjust bone positions and rotations in 3D armatures to create precise character animations and poses within Blender.

Instructions

Set the pose of a bone in an armature.

Args: armature_name: Name of the armature object. bone_name: Name of the bone to pose. location: Optional XYZ location offset for the bone. rotation: Optional XYZ Euler rotation in radians. scale: Optional XYZ scale.

Returns: Confirmation dict with the bone's new pose values.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
armature_nameYes
bone_nameYes
locationNo
rotationNo
scaleNo
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