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set_material_color

Change the base color of materials in Blender by specifying RGBA values for Principled BSDF nodes.

Instructions

Set the base color of a material's Principled BSDF node.

Args: material_name: Name of the material. color: RGBA color as a list of 4 floats (0.0-1.0). e.g. [1.0, 0.0, 0.0, 1.0] for red.

Returns: Confirmation dict.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
material_nameYes
colorYes
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