set_material_color
Change the base color of materials in Blender by specifying RGBA values for Principled BSDF nodes.
Instructions
Set the base color of a material's Principled BSDF node.
Args: material_name: Name of the material. color: RGBA color as a list of 4 floats (0.0-1.0). e.g. [1.0, 0.0, 0.0, 1.0] for red.
Returns: Confirmation dict.
Input Schema
TableJSON Schema
| Name | Required | Description | Default |
|---|---|---|---|
| material_name | Yes | ||
| color | Yes |