set_interpolation
Configure keyframe interpolation types for animation properties in Blender to control motion curves and timing.
Instructions
Set the interpolation type for keyframes on a property.
Args: object_name: Name of the object. data_path: Property data path. interpolation: Interpolation type. One of: CONSTANT, LINEAR, BEZIER, SINE, QUAD, CUBIC, QUART, QUINT, EXPO, CIRC, BACK, BOUNCE, ELASTIC.
Returns: Confirmation dict.
Input Schema
TableJSON Schema
| Name | Required | Description | Default |
|---|---|---|---|
| object_name | Yes | ||
| data_path | Yes | ||
| interpolation | No | BEZIER |