set_geometry_node_input
Set input values on geometry nodes modifiers in Blender to control procedural geometry parameters and customize 3D models.
Instructions
Set an input value on a geometry nodes modifier.
Args: object_name: Name of the object with the modifier. modifier_name: Name of the geometry nodes modifier. input_name: Name of the input socket to set (as shown in the modifier panel). value: The value to set. Type depends on the input (float, int, vector, etc.).
Returns: Confirmation dict with the input name and new value.
Input Schema
TableJSON Schema
| Name | Required | Description | Default |
|---|---|---|---|
| object_name | Yes | ||
| modifier_name | Yes | ||
| input_name | Yes | ||
| value | Yes |