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set_geometry_node_input

Set input values on geometry nodes modifiers in Blender to control procedural geometry parameters and customize 3D models.

Instructions

Set an input value on a geometry nodes modifier.

Args: object_name: Name of the object with the modifier. modifier_name: Name of the geometry nodes modifier. input_name: Name of the input socket to set (as shown in the modifier panel). value: The value to set. Type depends on the input (float, int, vector, etc.).

Returns: Confirmation dict with the input name and new value.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
object_nameYes
modifier_nameYes
input_nameYes
valueYes

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

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