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pack_uv_islands

Optimize UV space usage by arranging UV islands efficiently for 3D models in Blender, reducing wasted texture area and improving texture mapping quality.

Instructions

Pack UV islands to fit efficiently within the UV space.

Args: object_name: Name of the mesh object. margin: Margin between packed islands (0.0-1.0).

Returns: Confirmation dict with object name.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
object_nameYes
marginNo
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