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create_object

Add primitive 3D objects like cubes, spheres, and cylinders to Blender scenes with customizable position, rotation, and scale.

Instructions

Create a primitive object in the scene.

Args: type: Primitive type. One of: CUBE, SPHERE, UV_SPHERE, ICO_SPHERE, CYLINDER, CONE, TORUS, PLANE, CIRCLE, MONKEY, EMPTY. name: Optional name for the object. Auto-generated if empty. location: XYZ position as a 3-element list/tuple. Defaults to origin. rotation: XYZ Euler rotation in radians as a 3-element list/tuple. scale: XYZ scale as a 3-element list/tuple. Defaults to (1,1,1).

Returns: Dict with the created object's name, type, and location.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
typeYes
nameNo
locationNo
rotationNo
scaleNo
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