add_texture_node
Apply image textures to materials by connecting them to the Principled BSDF Base Color in Blender for enhanced visual detail.
Instructions
Add an image texture node to a material and connect it to the Principled BSDF Base Color.
Args: material_name: Name of the material. image_path: Absolute path to the image file. Must exist on disk. label: Label for the texture node, default "Image Texture".
Returns: Confirmation dict.
Input Schema
TableJSON Schema
| Name | Required | Description | Default |
|---|---|---|---|
| material_name | Yes | ||
| image_path | Yes | ||
| label | No | Image Texture |