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add_texture_node

Apply image textures to materials by connecting them to the Principled BSDF Base Color in Blender for enhanced visual detail.

Instructions

Add an image texture node to a material and connect it to the Principled BSDF Base Color.

Args: material_name: Name of the material. image_path: Absolute path to the image file. Must exist on disk. label: Label for the texture node, default "Image Texture".

Returns: Confirmation dict.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
material_nameYes
image_pathYes
labelNoImage Texture

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

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