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add_rigid_body

Add physics simulation to 3D objects in Blender by configuring rigid body properties like mass, friction, and bounciness for realistic motion and collisions.

Instructions

Add a rigid body physics simulation to an object.

Args: object_name: Name of the object. type: Rigid body type - ACTIVE (affected by physics) or PASSIVE (static collider). mass: Mass of the object in kg. friction: Surface friction coefficient (0.0-1.0). restitution: Bounciness (0.0-1.0).

Returns: Confirmation dict with rigid body settings.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
object_nameYes
typeNoACTIVE
massNo
frictionNo
restitutionNo
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