add_rigid_body
Add physics simulation to 3D objects in Blender by configuring rigid body properties like mass, friction, and bounciness for realistic motion and collisions.
Instructions
Add a rigid body physics simulation to an object.
Args: object_name: Name of the object. type: Rigid body type - ACTIVE (affected by physics) or PASSIVE (static collider). mass: Mass of the object in kg. friction: Surface friction coefficient (0.0-1.0). restitution: Bounciness (0.0-1.0).
Returns: Confirmation dict with rigid body settings.
Input Schema
TableJSON Schema
| Name | Required | Description | Default |
|---|---|---|---|
| object_name | Yes | ||
| type | No | ACTIVE | |
| mass | No | ||
| friction | No | ||
| restitution | No |