Endstone MCP Server
Click on "Install Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@Endstone MCP Servergenerate a plugin template with commands"
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
Endstone MCP Server
A Model Context Protocol (MCP) server designed to support EndstoneMC development.
Features
Module Information Query: Retrieve detailed information and exports for Endstone modules.
Code Search: Search for classes, functions, and constants across all Endstone modules.
Plugin Template Generation: Generate basic plugin templates based on specified requirements.
Event Handling Guidance: Provide detailed information and examples for event handling.
Development Tutorials: Built-in guides for plugin development, event handling, and command creation.
Related MCP server: MCP Documentation Server
Installation or Startup
Using uvx
uvx mcp-server-endstoneFrom Source
git clone https://github.com/Mcayear/mcp-server-endstone
cd mcp-server-endstone
pip install -e .
# Start after installation
mcp-server-endstoneUnit Tests
python -m tests.test_serverUsage
Start the Server Directly
mcp-server-endstone [--reference <path_to_reference_files>]Integrate with an MCP Client
Add the following to your MCP client configuration:
Example (compatible with clients like cursor, trae):
{
"mcpServers": {
"endstone": {
"command": "uvx",
"args": [
"mcp-server-endstone"
]
}
}
}Available Tools
1. get_module_info
Get information about a specific Endstone module.
Parameters:
module_name: The name of the module (e.g., 'endstone.event', 'endstone.plugin').
Example:
Tool: get_module_info
Parameters: {"module_name": "endstone.event"}2. search_exports
Search for specific exports across all modules.
Parameters:
query: The search term (class name, function name, etc.).
Example:
Tool: search_exports
Parameters: {"query": "Player"}3. get_symbol_info
Get the detailed definition of a specific symbol (like a class or event) in Endstone, including its documentation, attributes, and methods.
Parameters:
symbol_name: The name of the symbol (e.g., 'PlayerInteractEvent', 'Plugin').
Example:
Tool: get_symbol_info
Parameters: {"symbol_name": "PlayerInteractEvent"}4. generate_plugin_template
Generate a basic plugin template with specified features.
Parameters:
plugin_name: The name of the plugin (must end with '_plugin').features: A list of features to include (optional: 'commands', 'events', 'permissions').
Example:
Tool: generate_plugin_template
Parameters: {
"plugin_name": "example_plugin",
"features": ["events", "commands"]
}5. get_event_info
Get information about events. If event_type is provided, it returns the detailed definition (attributes, docs) and usage examples for that event. Otherwise, it lists all available events.
Parameters:
event_type: A specific event type (optional).
Example:
Tool: get_event_info
Parameters: {"event_type": "PlayerJoinEvent"}6. read_tutorials
Get content for a tutorial. If no tutorial name is specified, it lists all available tutorials.
Parameters:
query: The name of the tutorial (optional).
Example:
Tool: read_tutorials
Parameters: {"query": "register-commands"}Supported Endstone Modules
endstone- Core moduleendstone.actor- Actor-relatedendstone.ban- Ban systemendstone.block- Block operationsendstone.boss- Boss barendstone.command- Command systemendstone.damage- Damage systemendstone.enchantments- Enchantmentsendstone.event- Event systemendstone.form- Form UIendstone.inventory- Inventoryendstone.lang- Language localizationendstone.level- World/Dimensionendstone.map- Mapendstone.permissions- Permission systemendstone.plugin- Plugin basicsendstone.scheduler- Task schedulerendstone.scoreboard- Scoreboardendstone.util- Utilities
Development Examples
Basic Plugin Structure
from endstone.plugin import Plugin
from endstone import Logger
class MyPlugin(Plugin):
name = "MyPlugin"
version = "1.0.0"
api_version = "0.5"
def on_enable(self) -> None:
self.logger.info(f"{self.name} v{self.version} enabled!")
def on_disable(self) -> None:
self.logger.info(f"{self.name} disabled!")Event Handling
from endstone.event import event_handler, PlayerJoinEvent
@event_handler
def on_player_join(self, event: PlayerJoinEvent):
player = event.player
self.logger.info(f"Welcome {player.name}!")
player.send_message("Welcome to the server!")Project Structure
mcp-server-endstone/
├── reference/ # Required reference resources
│ ├── endstone/
│ └── tutorials/
├── src/
│ └── mcp_server_endstone/
│ ├── __init__.py
│ ├── server.py # Core server logic
│ ├── cli.py # Command-line entry point
│ └── reference/ # Reference files
├── tests/
│ ├── __init__.py
│ └── test_server.py
├── pyproject.toml
└── README.mdTroubleshooting
Reference File Path Issues: The server first attempts to load reference files from the
referencedirectory within the package, then from the current working directory. If neither exists, some features may be unavailable. Use the--referenceargument to specify the path.Debugging Errors: The server's log level is set to INFO. Check the logs to diagnose problems.
Dependency Issues: Ensure all dependencies are correctly installed:
mcp>=0.1.0
Contributing
Contributions are welcome! Please feel free to submit Issues and Pull Requests to improve this MCP server.
Credits
EndstoneMC - The reference content is based on endstone/docs/reference and endstone/docs/tutorials.
License
MIT License
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