# Test Plan - Godot MCP Unified
**Document Version:** 1.0
**ISO/IEC 29119-2 Compliant**
**Date:** 2025-01-08
**Status:** Active
---
## 1. Introduction
### 1.1 Purpose
This document defines the test strategy, approach, and execution plan for the Godot MCP Unified Server, ensuring compliance with ISO/IEC 29119-2 testing standards.
### 1.2 Scope
- All MCP tools (17 tool groups)
- MCP Resources providers (4 providers)
- Core infrastructure (ProcessPool, PathManager, AuditLogger)
- Security controls and validation schemas
- Integration with Godot Engine
### 1.3 References
- ISO/IEC 29119-1:2022 - Concepts and Definitions
- ISO/IEC 29119-2:2021 - Test Processes
- ISO/IEC 29119-3:2021 - Test Documentation
- ISO/IEC 27001:2022 - Information Security
- OWASP Testing Guide v4.2
---
## 2. Test Items
### 2.1 Tool Groups
| Tool Group | Priority | Test Coverage Target |
|------------|----------|---------------------|
| Scene Tools | Critical | 95% |
| Script Tools | Critical | 95% |
| Asset Tools | High | 90% |
| Animation Tools | High | 90% |
| Audio Tools | Medium | 85% |
| Lighting Tools | Medium | 85% |
| Navigation Tools | Medium | 85% |
| Particles Tools | Medium | 85% |
| Physics Tools | High | 90% |
| Resource Tools | High | 90% |
| Shader Tools | Medium | 85% |
| TileMap Tools | Medium | 85% |
| UI Tools | High | 90% |
| Batch Tools | Critical | 95% |
| Debug Tools | High | 90% |
| Project Tools | High | 90% |
| Capture Tools | Medium | 85% |
### 2.2 Core Infrastructure
| Component | Priority | Test Coverage Target |
|-----------|----------|---------------------|
| ProcessPool | Critical | 95% |
| PathManager | Critical | 95% |
| AuditLogger | High | 90% |
| TscnParser | Critical | 95% |
| ValidationSchemas | Critical | 95% |
| FileUtils | High | 90% |
### 2.3 MCP Resources
| Provider | Priority | Test Coverage Target |
|----------|----------|---------------------|
| SceneScriptResourceProvider | High | 90% |
| ProjectResourceProvider | High | 90% |
| AssetsResourceProvider | High | 90% |
| DebugResourceProvider | High | 90% |
---
## 3. Test Approach
### 3.1 Test Levels
#### 3.1.1 Unit Testing
- **Framework:** Jest with TypeScript
- **Isolation:** Mocked dependencies via jest.mock()
- **Coverage Tool:** Jest --coverage
- **Minimum Coverage:** 85% statements, 80% branches
#### 3.1.2 Integration Testing
- **Scope:** Tool-to-tool interactions, Resource providers
- **Environment:** Mock Godot project structure
- **Validation:** End-to-end workflows
#### 3.1.3 Security Testing
- **Path Traversal:** Validate all path inputs
- **Command Injection:** Test ProcessPool security
- **Input Validation:** Zod schema enforcement
- **Audit Logging:** Security event capture
### 3.2 Test Types
| Test Type | Description | ISO 29119 Reference |
|-----------|-------------|---------------------|
| Functional | Verify tool behavior | 8.3.2 |
| Security | OWASP A01-A10 | 8.3.3 |
| Performance | Response time, throughput | 8.3.4 |
| Reliability | Error handling, recovery | 8.3.5 |
| Compatibility | Node.js versions, OS | 8.3.6 |
### 3.3 Test Techniques
1. **Equivalence Partitioning** - Input validation classes
2. **Boundary Value Analysis** - Limits (path length, array sizes)
3. **Error Guessing** - Common failure modes
4. **State Transition** - ProcessPool states
5. **Pairwise Testing** - Parameter combinations
---
## 4. Test Environment
### 4.1 Hardware Requirements
- CPU: Multi-core (4+ cores recommended)
- RAM: 8GB minimum
- Storage: 1GB free space
### 4.2 Software Requirements
| Component | Version | Purpose |
|-----------|---------|---------|
| Node.js | 18.x, 20.x, 22.x | Runtime |
| npm | 9.x+ | Package management |
| Jest | 29.x | Test framework |
| TypeScript | 5.x | Type checking |
| Godot Engine | 4.x | Integration tests |
### 4.3 Test Data
- Mock Godot project structure in `__mocks__/`
- Fixture files in `__fixtures__/`
- Generated test data via factory functions
---
## 5. Test Schedule
### 5.1 Test Phases
| Phase | Scope | Entry Criteria | Exit Criteria |
|-------|-------|----------------|---------------|
| Unit | All modules | Code complete | 85% coverage |
| Integration | Cross-module | Unit tests pass | Workflows verified |
| Security | All inputs | Integration pass | OWASP compliant |
| Regression | Full suite | Any code change | All tests green |
### 5.2 Continuous Integration
```yaml
# Triggered on every push/PR
- npm run lint
- npm run build
- npm test -- --coverage
- npm run test:security (if applicable)
```
---
## 6. Test Deliverables
### 6.1 Test Artifacts
| Artifact | Format | Location |
|----------|--------|----------|
| Test Plan | Markdown | docs/TEST_PLAN_ISO_29119.md |
| Test Cases | Jest specs | src/**/*.test.ts |
| Coverage Report | HTML/JSON | coverage/ |
| Defect Reports | GitHub Issues | issues/ |
### 6.2 Reporting Metrics
- **Pass Rate:** Tests passed / Total tests
- **Coverage:** Statements, branches, functions, lines
- **Defect Density:** Defects per 1000 LOC
- **Mean Time to Fix:** Average defect resolution time
---
## 7. Risk Assessment
### 7.1 Test Risks
| Risk | Probability | Impact | Mitigation |
|------|-------------|--------|------------|
| Godot API changes | Medium | High | Version pinning, mocks |
| Flaky tests | Low | Medium | Retry logic, isolation |
| Environment differences | Medium | Medium | Docker, CI matrix |
| Security regression | Low | Critical | Automated security tests |
### 7.2 Contingency
- Automated test retry for transient failures
- Parallel test execution for time constraints
- Mock fallbacks when Godot unavailable
---
## 8. Test Entry/Exit Criteria
### 8.1 Entry Criteria
- Code compiles without errors
- All dependencies installed
- Test environment configured
- Test data available
### 8.2 Exit Criteria
- All critical/high priority tests pass
- Coverage targets met
- No critical/high severity defects open
- Security tests pass
### 8.3 Suspension Criteria
- Build failures blocking test execution
- Critical infrastructure unavailable
- Major regression in core functionality
---
## 9. Test Case Structure
### 9.1 Naming Convention
```
{Module}.test.ts
describe('{Component}')
describe('{Feature}')
it('should {expected_behavior} when {condition}')
```
### 9.2 Test Categories
Each test file must include:
1. **Validation Tests** - Input validation with Zod schemas
2. **Happy Path Tests** - Normal operation scenarios
3. **Error Handling Tests** - Failure modes and recovery
4. **Security Tests** - Path traversal, injection attempts
5. **Boundary Tests** - Edge cases and limits
### 9.3 Example Structure
```typescript
describe('CreateScene', () => {
describe('validation', () => {
it('should return error when projectPath is missing');
it('should return error when scenePath is empty');
it('should reject path traversal attempts');
});
describe('scene creation', () => {
it('should create 2D scene with Node2D root');
it('should create 3D scene with Node3D root');
it('should create scene with custom root type');
});
describe('error handling', () => {
it('should return error when project not found');
it('should return error when scene already exists');
});
describe('security', () => {
it('should sanitize scene path');
it('should validate path within project');
});
});
```
---
## 10. Security Test Requirements
### 10.1 OWASP Coverage
| OWASP ID | Category | Test Requirement |
|----------|----------|------------------|
| A01:2021 | Broken Access Control | Path traversal tests |
| A03:2021 | Injection | Command injection tests |
| A04:2021 | Insecure Design | Input validation tests |
| A05:2021 | Security Misconfiguration | Config validation |
| A06:2021 | Vulnerable Components | Dependency audit |
### 10.2 Security Test Cases
1. **Path Traversal Prevention**
- Test `../` sequences in all path inputs
- Test absolute paths outside project
- Test symbolic link resolution
2. **Command Injection Prevention**
- Test shell metacharacters in ProcessPool
- Test argument array sanitization
- Verify shell:false enforcement
3. **Input Validation**
- Test Zod schema enforcement
- Test maximum length limits
- Test character restrictions
---
## 11. Current Test Metrics
### 11.1 Coverage Summary (as of 2025-01-08)
| Metric | Value | Target | Status |
|--------|-------|--------|--------|
| Total Tests | 1849 | N/A | Pass |
| Pass Rate | 100% | 100% | Met |
| Test Suites | 34 | N/A | Pass |
| Statement Coverage | TBD | 85% | TBD |
| Branch Coverage | TBD | 80% | TBD |
### 11.2 Tool Coverage Status
| Tool Group | Test File | Tests | Status |
|------------|-----------|-------|--------|
| Animation | AnimationTools.test.ts | Yes | Complete |
| Asset | AssetTools.test.ts | Yes | Complete |
| Audio | AudioTools.test.ts | Yes | Complete |
| Batch | BatchTools.test.ts | Yes | Complete |
| Debug | DebugTools.test.ts | Yes | Complete |
| Lighting | LightingTools.test.ts | Yes | Complete |
| Navigation | NavigationTools.test.ts | Yes | Complete |
| Particles | ParticlesTools.test.ts | Yes | Complete |
| Physics | PhysicsTools.test.ts | Yes | Complete |
| Project | ProjectTools.test.ts | Yes | Complete |
| Resource | ResourceTools.test.ts | Yes | Complete |
| Scene | SceneTools.test.ts | Yes | Complete |
| Script | ScriptTools.test.ts | Yes | Complete |
| Shader | ShaderTools.test.ts | Yes | Complete |
| TileMap | TileMapTools.test.ts | Yes | Complete |
| UI | UITools.test.ts | Yes | Complete |
| Utils | UtilsTools.test.ts | Yes | Complete |
---
## 12. Approval
| Role | Name | Date | Signature |
|------|------|------|-----------|
| Test Lead | - | - | - |
| Dev Lead | - | - | - |
| QA Manager | - | - | - |
---
## Appendix A: Glossary
| Term | Definition |
|------|------------|
| MCP | Model Context Protocol |
| TSCN | Godot text-based scene format |
| GDScript | Godot's scripting language |
| ProcessPool | Concurrent process manager |
| Path Traversal | Security attack using ../ sequences |
## Appendix B: Test Tools
| Tool | Purpose | Version |
|------|---------|---------|
| Jest | Test runner | 29.x |
| ts-jest | TypeScript transformer | 29.x |
| jest-mock | Mocking utilities | Built-in |
| memfs | In-memory filesystem | Testing |
---
*Document generated in compliance with ISO/IEC 29119-3:2021 Test Documentation Templates*