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SCAST MCP Server

public class Animal { public string Name { get; set; } public Dog species=new Dog() public string Breed = Prop() public async void Speak() { Console.WriteLine("Some generic animal sound"); if(a==0){ aa() }else if(b==0){ if(bb==0){bbb()} bb() }else{ cc() } } } public class Dog : Animal { public string Breed { get; set; } public override void Speak() { Console.WriteLine("Woof!"); } public void Fetch() { Console.WriteLine($"{Name} is fetching the ball."); } }

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