The PlayFab MCP Server acts as middleware enabling AI models and large language models to interact with PlayFab services seamlessly. You can:
Search for items using the
search_itemsAPI, with filtering optionsGet all segments via the
get_all_segmentsAPIQuery player profiles within specified segments
Get all players using the
get_all_playersAPIRetrieve current inventory items via
get_inventory_itemsFetch inventory collection IDs using
get_inventory_collection_idsConvert PlayFab IDs to Title Player Account IDs using
get_title_player_account_id_from_playfab_id
Allows GitHub Copilot in Agent mode to query and interact with Azure Cosmos DB data, supporting operations like listing vehicles and other database queries
Runs the MCP server that facilitates communication between AI models and Azure Cosmos DB, processing queries and returning results
PlayFab MCP Server
What Is This? đ€
This server is a middleware that enables large language models (like Claude and VS Code) to interact directly with PlayFab services. Acting as a secure and efficient translator, it connects your AI assistant with various PlayFab functionalities, such as item search, segment inquiries, player profile lookups, inventory management, and PlayFab ID conversion.
Quick Example
Related MCP server: Code Analysis MCP Server
How Does It Work? đ ïž
This server leverages the Model Context Protocol (MCP) to establish a universal interface between AI models and PlayFab services. Although MCP is designed to support any AI model, it is currently available as a developer preview.
Follow these steps to get started:
Set up your project.
Add your project details to your LLM client's configuration.
Start interacting with PlayFab data naturally!
What Can It Do? đ
Catalog & Search
Search for items using PlayFab's search_items API.
Catalog Management (Economy v2):
Create new draft items with the create_draft_item API.
Update existing draft items with the update_draft_item API.
Delete items from catalog with the delete_item API.
Publish draft items to make them available with the publish_draft_item API.
Get detailed item information with the get_item API.
Player Management
Retrieve comprehensive segment information.
Query player profiles within specified segments.
Convert a PlayFab ID to a Title Player Account ID via the get_title_player_account_id_from_playfab_id API.
Get detailed user account information with the get_user_account_info API.
Inventory Management
Get Operations:
Retrieve current inventory items with the get_inventory_items API.
Fetch inventory collection IDs using the get_inventory_collection_ids API.
Add/Remove Operations:
Add items to inventory with the add_inventory_items API.
Delete items from inventory with the delete_inventory_items API.
Subtract specific amounts with the subtract_inventory_items API.
Modify Operations:
Update item properties with the update_inventory_items API.
Economy v2 Administration
Execute batch inventory operations with the execute_inventory_operations API.
Note: In Economy v2, virtual currencies are managed as inventory items.
User Account Administration
Ban players by ID, IP, or MAC address with the ban_users API.
Unban players completely with the revoke_all_bans_for_user API.
Player Data Management
Retrieve player custom data with the get_user_data API.
Update player custom data with the update_user_data API.
Title Configuration Management
Set global title data with the set_title_data API.
Retrieve title data with the get_title_data API.
Set server-only internal data with the set_title_internal_data API.
Retrieve internal data with the get_title_internal_data API.
Quick Start đ
Prerequisites
Node.js 18 or higher.
A valid PlayFab account (obtain your Title ID and Developer Secret Key via PlayFab Game Manager).
A supported LLM client such as Claude Desktop.
Set Up Your Project
Obtain your PlayFab Title ID and Developer Secret Key from the PlayFab Game Manager, then create a .env file in the project root with the following content (replace the placeholders with your actual credentials):
Installation and Setup
Install Dependencies
In the project root, run the following command to install all necessary dependencies:
npm installBuild the Project
Compile the project by executing:
npm run buildStart the Server
Start the server by executing:
npm startConfirmation Message
Upon startup, you should see this message:
PlayFab Server running on stdio
Development Setup
Code Quality Tools
ESLint: Configured for TypeScript with recommended rules for code consistency
Prettier: Automatic code formatting with project-specific settings
TypeScript: Strict mode enabled for enhanced type safety
Jest: Testing framework configured for TypeScript
Available Scripts
TypeScript Configuration
This project uses TypeScript with strict mode enabled, ensuring:
Strict null checks
No implicit any types
Strict function types
Always strict mode
Testing
Tests are written using Jest and can be found in __tests__ directories or files with .test.ts extension. Run tests before committing changes to ensure code quality.
Spec-Driven Development (Spec Kit, JP)
Install CLI:
uv tool install specify-cli --from git+https://github.com/akiojin/spec-kit.gitCreate spec/plan/tasks:
./.specify/scripts/bash/create-new-feature.sh "feature summary"ïŒăăă©ă«ăăŻăă©ăłăăäœæăăȘăăćż èŠăȘă--branchïŒAssets:
.specify/templates/*,.specify/scripts/bash/*, specs underspecs/Claude/Codex slash commands:
/speckit.constitution,/speckit.specify,/speckit.plan,/speckit.tasks,/speckit.implement
Docker Development Environment
The repository ships with a lightweight dev container (Node 22, tooling, GitHub CLI).
Volumes keep your workspace (.), Codex/Claude configs, and shell history. Set PLAYFAB_TITLE_ID / PLAYFAB_DEV_SECRET_KEY in the container env when running the server.
Running with Cursor
To use the PlayFab MCP server with Cursor, follow these steps:
Install Cursor Desktop if you haven't already.
Open a new instance of Cursor in an empty folder.
Copy the
mcp.jsonfile from this repository into your folder and update the values according to your environment.Launch Cursor; the PlayFab MCP Server should appear in the tools list.
For example, try a prompt like "Show me the latest 10 items" to verify that the server processes your query correctly.
Adding Your Project Details to Claude Desktop's Config File
Open Claude Desktop and navigate to File â Settings â Developer â Edit Config. Then, replace the claude_desktop_config file content with the following snippet:
With these steps, you have successfully configured the PlayFab MCP server for use with your LLM client, allowing seamless interaction with PlayFab's services.
Spec-Driven Development with Spec Kit
This repository follows the Spec Kit SDD/TDD workflow used in akiojin/gwt.
Requirements: Python 3.11+ and
uvInstall CLI:
uv tool install specify-cli --from git+https://github.com/akiojin/spec-kit.gitAssets: templates under
.specify/templates, scripts under.specify/scripts/bash, specs live inspecs/Create a new spec/plan:
./.specify/scripts/bash/create-new-feature.sh "feature summary"(add--branchif you also want a branch)Generated files include
spec.md,plan.md,tasks.md; keep them reviewed/committed alongside codeClaude/Codex slash commands (if available):
/speckit.constitution,/speckit.specify,/speckit.plan,/speckit.tasks,/speckit.implement
Contributing
Commit Message Convention
This project follows Conventional Commits for automated versioning and release.
Commit Message Format
Types
feat: A new feature (triggers MINOR version bump)
fix: A bug fix (triggers PATCH version bump)
docs: Documentation only changes
style: Changes that do not affect the meaning of the code
refactor: A code change that neither fixes a bug nor adds a feature
perf: A code change that improves performance
test: Adding missing tests or correcting existing tests
chore: Changes to the build process or auxiliary tools
Version Bumping Rules
MAJOR version: When commit message contains
BREAKING CHANGEin footer or!after type/scopeExample:
feat!: remove deprecated API endpointsExample:
feat: new API\n\nBREAKING CHANGE: removed old endpoints
MINOR version: When commit type is
featExample:
feat: add new PlayFab API integration
PATCH version: When commit type is
fixExample:
fix: correct error handling in API calls
Release Process (develop â main, release-please)
Prepare release PR: Run the
prepare-release.ymlworkflow to open a PR fromdeveloptomainActions UI:
Prepare Releaseâ run with refdevelopCLI:
gh workflow run prepare-release.yml --ref developIf a PR from
developalready exists, it will be reused; PRs opened fromdevelopcan be auto-merged by the workflow.
Release automation: When
mainis updated,release.ymlruns release-please (manifest) to bump versions, updateCHANGELOG.md, and create the GitHub Release/tag.Publish: Tag push
v*triggerspublish.ymlto run tests, build, typecheck, andnpm publish --access public.
Required secrets:
PERSONAL_ACCESS_TOKEN(optional; used byprepare-release/releasewhen provided, falls back toGITHUB_TOKEN)NPM_TOKEN(forpublish.yml)
Branch protection: keep protections on main; release PRs should satisfy required checks before merge.
Scripts Reference
Script | Description |
| Start the MCP server |
| Build TypeScript to JavaScript |
| Build in watch mode for development |
| Run TypeScript type checking |
| Run ESLint checks |
| Fix ESLint issues automatically |
| Format code with Prettier |
| Check code formatting |
| Run all tests |
| Run tests in watch mode |
| Generate test coverage report |
Security
We take security seriously. If you discover a security vulnerability within this project, please follow these steps:
Reporting Security Vulnerabilities
DO NOT create a public GitHub issue for security vulnerabilities
Instead, please report security issues via GitHub's private vulnerability reporting:
Go to the Security tab of this repository
Click on Report a vulnerability
Provide detailed information about the vulnerability
What We Need From You
A description of the vulnerability
Steps to reproduce the issue
Potential impact
Any suggested fixes (optional)
Our Commitment
We will acknowledge receipt of your report within 48 hours
We will provide regular updates on our progress
We will credit you for the discovery (unless you prefer to remain anonymous)
Security Best Practices
When using this server:
Never commit credentials: Always use environment variables for sensitive data
Keep dependencies updated: Regularly run
npm auditand update packagesUse least privilege: Only grant the minimum required permissions
Rotate keys regularly: Change your PlayFab Developer Secret Keys periodically
Support
Getting Help
If you encounter any issues or have questions about using the PlayFab MCP Server, here are the best ways to get support:
GitHub Issues: For bug reports and feature requests, please create an issue
Discussions: For general questions and community support, use GitHub Discussions
Documentation: Check the README and code comments for usage examples
Before Creating an Issue
Please check if your issue has already been reported by searching existing issues. If you find a similar issue, you can add additional information as a comment.
What We Support
Installation and setup questions
Bug reports with reproducible steps
Feature requests and suggestions
Documentation improvements
What We Don't Support
General PlayFab API questions (please refer to PlayFab Documentation)
Issues with third-party tools or services
Custom implementation requests
License
This project is licensed under the MIT License - see the LICENSE file for details.