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40_fix_ngons.feature•1.35 KiB
Feature: Fix N-gons
As a retopology agent
I need to convert n-gon faces to quads or triangles
So that I can maintain clean quad topology
Background:
Given Blender is running with MCP addon connected
And a mesh object "TestMesh" exists with n-gon faces
Scenario: Triangulate n-gons
Given the mesh has 5 n-gon faces
When I call fix_ngons with method "triangulate"
Then the result should indicate success
And the mesh should have no n-gon faces
And the mesh should have only triangles and quads
Scenario: Convert n-gons to quads via poke
Given the mesh has n-gon faces
When I call fix_ngons with method "poke"
Then the result should indicate success
And n-gons should be converted to triangles radiating from center
Scenario: Grid fill n-gons (best for rectangular n-gons)
Given the mesh has rectangular n-gon faces
When I call fix_ngons with method "grid_fill"
Then the result should indicate success
And n-gons should be filled with quad grid
Scenario: Fix all n-gons in mesh
Given the mesh has multiple n-gon faces
When I call fix_ngons with select_all True
Then all n-gons in the mesh should be processed
Scenario: No n-gons returns info message
Given the mesh has no n-gon faces
When I call fix_ngons with method "triangulate"
Then the result should indicate no n-gons found