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14_camera_ortho.feature•1.81 KiB
Feature: Camera Orthographic Rendering
As a retopology artist
I want to render with orthographic camera projection
So that I can create technical drawings and reference sheets
Background:
Given the MCP server is running
And the Blender addon is connected
And a camera exists in the scene
Scenario: Set camera to orthographic projection
Given the active camera uses perspective projection
When I call set_camera_projection with projection="ORTHO"
Then the camera uses orthographic projection
And rendered images will have no perspective distortion
And parallel lines remain parallel in renders
Scenario: Set camera ortho_scale automatically
Given the camera is set to orthographic
And objects are in the scene
When I call set_camera_projection with projection="ORTHO", ortho_scale="auto"
Then the ortho_scale is calculated to frame all objects
And all geometry is visible in the render
Scenario: Clarify viewport vs render projection
Given the viewport is set to orthographic
And the camera is still in perspective mode
When I render the scene
Then the render uses perspective (camera setting)
And a warning is logged
And the tool explains to set the camera projection separately
Scenario: Align camera to view before rendering
Given the viewport is aligned to FRONT
When I call align_camera_to_view
Then the camera matches the current viewport orientation
And subsequent renders show the front view
Scenario: Combined workflow for ortho render
Given I want an orthographic front view render
When I call align_view_to_axis with axis="Y", side="POS"
And I call align_camera_to_view
And I call set_camera_projection with projection="ORTHO"
And I render the image
Then I get a perfect orthographic front view render