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Roblox MCP Unified Server

by Rxuser2
production-usage.jsโ€ข11.4 kB
const RobloxMCPClient = require('../src/client'); const RobloxMCPAdvancedClient = require('./advanced-usage'); class ProductionRobloxMCPManager { constructor(config) { this.config = config; this.client = new RobloxMCPAdvancedClient(config.baseUrl, config.hmacSecret); this.logger = { info: (msg) => console.log(`[INFO] ${new Date().toISOString()} - ${msg}`), error: (msg) => console.error(`[ERROR] ${new Date().toISOString()} - ${msg}`), warn: (msg) => console.warn(`[WARN] ${new Date().toISOString()} - ${msg}`) }; } // Production deployment pipeline async deployProduction() { this.logger.info('๐Ÿš€ Starting production deployment pipeline'); try { // 1. Pre-deployment health check this.logger.info('Running pre-deployment checks...'); const healthCheck = await this.client.healthCheck(); if (healthCheck.status !== 'healthy') { throw new Error('Health check failed'); } // 2. Create production project this.logger.info('Initializing production project...'); const productionScripts = [ { name: 'ProductionPlayerController', content: `local Players = game:GetService('Players') local ReplicatedStorage = game:GetService('ReplicatedStorage') local PlayerController = {} function PlayerController:Initialize() print('[Production] PlayerController initialized') -- Production initialization logic here end return PlayerController`, type: 'lua' }, { name: 'ProductionGameManager', content: `local GameManagement = {} function GameManagement:StartGame() print('[Production] Game starting...') -- Production game logic end return GameManagement`, type: 'lua' } ]; const deployResult = await this.client.initializeProject('production', productionScripts); if (!deployResult.success) { throw new Error('Production initialization failed'); } // 3. Create automated backup this.logger.info('Creating production backup...'); const backup = await this.client.backupProject('production'); if (!backup.success) { throw new Error('Production backup failed'); } this.logger.info(`โœ… Production deployment completed successfully`); return { success: true, project: deployResult.project, backup: backup.backup_filename, timestamp: new Date().toISOString() }; } catch (error) { this.logger.error(`โŒ Production deployment failed: ${error.message}`); return { success: false, error: error.message, timestamp: new Date().toISOString() }; } } // Automated backup and maintenance async maintenanceCycle() { this.logger.info('๐Ÿ”ง Starting maintenance cycle'); const results = { healthChecks: [], backups: [], validations: [], timestamp: new Date().toISOString() }; try { // 1. Health check all projects this.logger.info('Checking health of all projects...'); const projects = ['production', 'staging', 'development']; for (const projectId of projects) { try { const health = await this.client.monitorProjectHealth(projectId); results.healthChecks.push({ project: projectId, health: health }); } catch (error) { results.healthChecks.push({ project: projectId, error: error.message }); } } // 2. Create backups for critical projects this.logger.info('Creating backups for critical projects...'); const criticalProjects = ['production']; for (const projectId of criticalProjects) { try { const backup = await this.client.backupProject(projectId); if (backup.success) { results.backups.push({ project: projectId, backup: backup.backup_filename, size: backup.backup_size_bytes }); } } catch (error) { this.logger.error(`Backup failed for ${projectId}:`, error.message); } } // 3. Validate production scripts this.logger.info('Validating production scripts...'); try { const validation = await this.client.validateAndOptimizeProject('production'); results.validations.push({ project: 'production', scripts: validation.length, issues: validation.filter(v => !v.validation.valid || v.validation.warnings.length > 0).length }); } catch (error) { results.validations.push({ project: 'production', error: error.message }); } this.logger.info(`โœ… Maintenance cycle completed`); return results; } catch (error) { this.logger.error(`โŒ Maintenance cycle failed: ${error.message}`); return { success: false, error: error.message, ...results }; } } // Disaster recovery with verification async automatedDisasterRecovery(projectId, backupPath = null) { this.logger.info(`๐Ÿšจ Starting automated disaster recovery for: ${projectId}`); try { // 1. Pre-recovery assessment const preRecoveryStatus = await this.client.getProjectStatus(projectId); this.logger.info(`Pre-recovery status: ${preRecoveryStatus.statistics?.total_scripts || 0} scripts`); // 2. Execute recovery const recoveryResult = await this.client.disasterRecovery(projectId, backupPath); if (!recoveryResult.success) { throw new Error(`Recovery failed: ${recoveryResult.error}`); } // 3. Post-recovery verification const postRecoveryStatus = await this.client.getProjectStatus(projectId); this.logger.info(`Post-recovery status: ${postRecoveryStatus.statistics.total_scripts} scripts`); // 4. Verification report const verificationReport = { success: true, project: projectId, preRecovery: { scripts: preRecoveryStatus.statistics?.total_scripts || 0 }, postRecovery: { scripts: postRecoveryStatus.statistics.total_scripts }, recovery: { restored: recoveryResult.restored, skipped: recoveryResult.skipped }, timestamp: new Date().toISOString() }; this.logger.info(`โœ… Disaster recovery completed successfully`); return verificationReport; } catch (error) { this.logger.error(`โŒ Disaster recovery failed: ${error.message}`); return { success: false, project: projectId, error: error.message, timestamp: new Date().toISOString() }; } } // Production monitoring dashboard async generateMonitoringReport() { this.logger.info('๐Ÿ“Š Generating production monitoring report'); const report = { timestamp: new Date().toISOString(), server: {}, projects: [], system: { uptime: process.uptime(), memory: process.memoryUsage(), node_version: process.version } }; try { // Server health const health = await this.client.healthCheck(); report.server = { status: health.status, uptime: health.uptime, memory: health.memory, version: health.version }; // Project statuses const projects = ['production', 'staging', 'development']; for (const projectId of projects) { try { const status = await this.client.getProjectStatus(projectId); const health = await this.client.monitorProjectHealth(projectId); report.projects.push({ id: projectId, status: status.success, statistics: status.statistics, health: health.health, lastBackup: status.statistics.backup_count > 0 ? 'Available' : 'None' }); } catch (error) { report.projects.push({ id: projectId, status: false, error: error.message }); } } this.logger.info('โœ… Monitoring report generated'); return report; } catch (error) { this.logger.error(`โŒ Monitoring report failed: ${error.message}`); return { success: false, error: error.message, timestamp: new Date().toISOString(), ...report }; } } // Integration with monitoring systems async sendToMonitoringSystem(report) { // In production, this would send to systems like: // - Prometheus/Grafana // - DataDog // - New Relic // - CloudWatch // - Custom monitoring service this.logger.info('๐Ÿ“ก Sending report to monitoring system...'); const formattedReport = { level: report.server.status === 'healthy' ? 'info' : 'warning', message: 'Roblox MCP Server Status Report', data: report, timestamp: new Date().toISOString() }; // Simulate sending to monitoring system this.logger.info('Report formatted:', JSON.stringify(formattedReport, null, 2)); return { success: true, sent: true, system: 'simulation', // Would be actual monitoring system timestamp: new Date().toISOString() }; } } async function runProductionTests() { console.log('๐Ÿญ Production Usage Test - Roblox MCP Node.js Manager'); console.log('===================================================='); const config = { baseUrl: process.env.ROBLOX_MCP_URL || 'http://localhost:3000', hmacSecret: process.env.ROBLOX_MCP_HMAC_SECRET || 'default_secret_123' }; const manager = new ProductionRobloxMCPManager(config); try { // Test 1: Production deployment console.log('\n1. ๐Ÿš€ Production Deployment Test'); const deployResult = await manager.deployProduction(); console.log('Deployment result:', deployResult.success ? 'SUCCESS' : 'FAILED'); // Test 2: Maintenance cycle console.log('\n2. ๐Ÿ”ง Maintenance Cycle Test'); const maintenanceResult = await manager.maintenanceCycle(); console.log('Maintenance result:', maintenanceResult.success !== false ? 'SUCCESS' : 'FAILED'); console.log(`Health checks: ${maintenanceResult.healthChecks?.length || 0}`); console.log(`Backups created: ${maintenanceResult.backups?.length || 0}`); // Test 3: Monitoring report console.log('\n3. ๐Ÿ“Š Monitoring Report Test'); const report = await manager.generateMonitoringReport(); console.log('Server status:', report.server.status); console.log('Projects monitored:', report.projects.length); // Test 4: Send to monitoring system console.log('\n4. ๐Ÿ“ก Monitoring Integration Test'); const monitoringResult = await manager.sendToMonitoringSystem(report); console.log('Monitoring integration:', monitoringResult.success ? 'SUCCESS' : 'FAILED'); console.log('\n๐ŸŽ‰ Production tests completed!'); console.log('===================================================='); } catch (error) { console.error('\nโŒ Production test failed:', error.message); } } // Run tests if called directly if (require.main === module) { runProductionTests(); } module.exports = ProductionRobloxMCPManager;

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