README.md•2.24 kB
# WoT Blitz MCP Server
An MCP server that gives AI access to authentic World of Tanks Blitz game data. Ask your AI anything about tanks, maps, equipment - it gets real data straight from the game files.
## What's this for?
MCP (Model Context Protocol) lets AI assistants connect to external data sources. This server reads WoT Blitz game files and exposes all that data to AI, so you can ask things like:
- "What's the best tier 8 medium for sniping?"
- "Compare the IS-7 and E 100"
- "Where are the bushes on Mines?"
- "What crew skills should I use on my light tank?"
The AI gets actual game data to answer, not guesses.
## Data available
- **800+ tanks** - stats, modules, shells, armor, camo values
- **30+ maps** - spawns, bush/tree/rock/building positions, minimap images
- **Equipment, consumables, provisions**
- **Crew skills** with actual bonus values
- **Camouflages** with invisibility bonuses
## Setup
Add to your Claude Desktop config (or any MCP-compatible client):
```json
{
"mcpServers": {
"wotblitz": {
"command": "npx",
"args": ["-y", "wotblitz-mcp"],
"env": {
"WOTB_GAME_PATH": "C:/Program Files (x86)/Steam/steamapps/common/World of Tanks Blitz/Data"
}
}
}
}
```
Point `WOTB_GAME_PATH` to your game's Data folder.
## Tools
**Tanks**
- `get_tank` - stats for a specific tank (fuzzy search works)
- `search_tanks` - filter by nation/tier/class/type/name
- `compare_tanks` - side by side comparison
- `analyze_matchup` - detailed 1v1 breakdown
**Maps**
- `list_maps` - all maps with spawn points
- `get_map` - terrain data (bushes, trees, rocks, buildings, walls, capture points)
- `get_map_image` - top-down minimap
**Items**
- `list_equipment`
- `list_consumables`
- `list_provisions`
**Crew**
- `list_crew_skills` - filter by tank class
**Camo**
- `list_camouflages` - filter by nation/type/name
- `get_camouflage` - specific camo with bonus values
- `get_camo_bonus` - bonus table per tank class
**Other**
- `list_nations`
- `analyze_match` - team comp analysis on a map
## How it works
Reads DVPL files (LZ4 compressed), parses SC2 scene files for map geometry, decodes DDS textures for minimaps. All from your local game installation.
## License
MIT