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Random.js•1.51 kB
"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.Random = void 0; const pure_rand_1 = require("pure-rand"); class Random { constructor(sourceRng) { this.internalRng = sourceRng.clone(); } clone() { return new Random(this.internalRng); } next(bits) { return (0, pure_rand_1.unsafeUniformIntDistribution)(0, (1 << bits) - 1, this.internalRng); } nextBoolean() { return (0, pure_rand_1.unsafeUniformIntDistribution)(0, 1, this.internalRng) == 1; } nextInt(min, max) { return (0, pure_rand_1.unsafeUniformIntDistribution)(min == null ? Random.MIN_INT : min, max == null ? Random.MAX_INT : max, this.internalRng); } nextBigInt(min, max) { return (0, pure_rand_1.unsafeUniformBigIntDistribution)(min, max, this.internalRng); } nextArrayInt(min, max) { return (0, pure_rand_1.unsafeUniformArrayIntDistribution)(min, max, this.internalRng); } nextDouble() { const a = this.next(26); const b = this.next(27); return (a * Random.DBL_FACTOR + b) * Random.DBL_DIVISOR; } getState() { if ('getState' in this.internalRng && typeof this.internalRng.getState === 'function') { return this.internalRng.getState(); } return undefined; } } exports.Random = Random; Random.MIN_INT = 0x80000000 | 0; Random.MAX_INT = 0x7fffffff | 0; Random.DBL_FACTOR = Math.pow(2, 27); Random.DBL_DIVISOR = Math.pow(2, -53);

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