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MCP 3D Printer Server

MeshMatcapMaterial.js1.53 kB
import { TangentSpaceNormalMap } from '../constants.js'; import { Material } from './Material.js'; import { Vector2 } from '../math/Vector2.js'; import { Color } from '../math/Color.js'; class MeshMatcapMaterial extends Material { constructor( parameters ) { super(); this.isMeshMatcapMaterial = true; this.defines = { 'MATCAP': '' }; this.type = 'MeshMatcapMaterial'; this.color = new Color( 0xffffff ); // diffuse this.matcap = null; this.map = null; this.bumpMap = null; this.bumpScale = 1; this.normalMap = null; this.normalMapType = TangentSpaceNormalMap; this.normalScale = new Vector2( 1, 1 ); this.displacementMap = null; this.displacementScale = 1; this.displacementBias = 0; this.alphaMap = null; this.flatShading = false; this.fog = true; this.setValues( parameters ); } copy( source ) { super.copy( source ); this.defines = { 'MATCAP': '' }; this.color.copy( source.color ); this.matcap = source.matcap; this.map = source.map; this.bumpMap = source.bumpMap; this.bumpScale = source.bumpScale; this.normalMap = source.normalMap; this.normalMapType = source.normalMapType; this.normalScale.copy( source.normalScale ); this.displacementMap = source.displacementMap; this.displacementScale = source.displacementScale; this.displacementBias = source.displacementBias; this.alphaMap = source.alphaMap; this.flatShading = source.flatShading; this.fog = source.fog; return this; } } export { MeshMatcapMaterial };

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