MCP 3D Printer Server

by DMontgomery40
Verified
import { Object3D } from '../core/Object3D.js'; import { Euler } from '../math/Euler.js'; class Scene extends Object3D { constructor() { super(); this.isScene = true; this.type = 'Scene'; this.background = null; this.environment = null; this.fog = null; this.backgroundBlurriness = 0; this.backgroundIntensity = 1; this.backgroundRotation = new Euler(); this.environmentIntensity = 1; this.environmentRotation = new Euler(); this.overrideMaterial = null; if ( typeof __THREE_DEVTOOLS__ !== 'undefined' ) { __THREE_DEVTOOLS__.dispatchEvent( new CustomEvent( 'observe', { detail: this } ) ); } } copy( source, recursive ) { super.copy( source, recursive ); if ( source.background !== null ) this.background = source.background.clone(); if ( source.environment !== null ) this.environment = source.environment.clone(); if ( source.fog !== null ) this.fog = source.fog.clone(); this.backgroundBlurriness = source.backgroundBlurriness; this.backgroundIntensity = source.backgroundIntensity; this.backgroundRotation.copy( source.backgroundRotation ); this.environmentIntensity = source.environmentIntensity; this.environmentRotation.copy( source.environmentRotation ); if ( source.overrideMaterial !== null ) this.overrideMaterial = source.overrideMaterial.clone(); this.matrixAutoUpdate = source.matrixAutoUpdate; return this; } toJSON( meta ) { const data = super.toJSON( meta ); if ( this.fog !== null ) data.object.fog = this.fog.toJSON(); if ( this.backgroundBlurriness > 0 ) data.object.backgroundBlurriness = this.backgroundBlurriness; if ( this.backgroundIntensity !== 1 ) data.object.backgroundIntensity = this.backgroundIntensity; data.object.backgroundRotation = this.backgroundRotation.toArray(); if ( this.environmentIntensity !== 1 ) data.object.environmentIntensity = this.environmentIntensity; data.object.environmentRotation = this.environmentRotation.toArray(); return data; } } export { Scene };