MCP 3D Printer Server

by DMontgomery40
Verified
let _id = 0; /** * A bind group represents a collection of bindings and thus a collection * or resources. Bind groups are assigned to pipelines to provide them * with the required resources (like uniform buffers or textures). * * @private */ class BindGroup { /** * Constructs a new bind group. * * @param {String} name - The bind group's name. * @param {Array<Binding>} bindings - An array of bindings. * @param {Number} index - The group index. * @param {Array<Binding>} bindingsReference - An array of reference bindings. */ constructor( name = '', bindings = [], index = 0, bindingsReference = [] ) { /** * The bind group's name. * * @type {String} */ this.name = name; /** * An array of bindings. * * @type {Array<Binding>} */ this.bindings = bindings; /** * The group index. * * @type {Number} */ this.index = index; /** * An array of reference bindings. * * @type {Array<Binding>} */ this.bindingsReference = bindingsReference; /** * The group's ID. * * @type {Number} */ this.id = _id ++; } } export default BindGroup;