MCP 3D Printer Server

by DMontgomery40
Verified
import TempNode from '../core/TempNode.js'; /** * This module is part of the TSL core and usually not used in app level code. * It represents a join operation during the shader generation process. * For example in can compose/join two single floats into a `vec2` type. * * @augments TempNode */ class JoinNode extends TempNode { static get type() { return 'JoinNode'; } /** * Constructs a new join node. * * @param {Array<Node>} nodes - An array of nodes that should be joined. * @param {String?} [nodeType=null] - The node type. */ constructor( nodes = [], nodeType = null ) { super( nodeType ); /** * An array of nodes that should be joined. * * @type {Array<Node>} */ this.nodes = nodes; } /** * This method is overwritten since the node type must be inferred from the * joined data length if not explicitly defined. * * @param {NodeBuilder} builder - The current node builder. * @return {String} The node type. */ getNodeType( builder ) { if ( this.nodeType !== null ) { return builder.getVectorType( this.nodeType ); } return builder.getTypeFromLength( this.nodes.reduce( ( count, cur ) => count + builder.getTypeLength( cur.getNodeType( builder ) ), 0 ) ); } generate( builder, output ) { const type = this.getNodeType( builder ); const nodes = this.nodes; const primitiveType = builder.getComponentType( type ); const snippetValues = []; for ( const input of nodes ) { let inputSnippet = input.build( builder ); const inputPrimitiveType = builder.getComponentType( input.getNodeType( builder ) ); if ( inputPrimitiveType !== primitiveType ) { inputSnippet = builder.format( inputSnippet, inputPrimitiveType, primitiveType ); } snippetValues.push( inputSnippet ); } const snippet = `${ builder.getType( type ) }( ${ snippetValues.join( ', ' ) } )`; return builder.format( snippet, type, output ); } } export default JoinNode;