MCP 3D Printer Server

by DMontgomery40
Verified
import { cameraViewMatrix } from './Camera.js'; import { transformedNormalView } from './Normal.js'; import { positionViewDirection } from './Position.js'; import { materialRefractionRatio } from './MaterialProperties.js'; /** @module ReflectVector **/ /** * The reflect vector in view space. * * @type {Node<vec3>} */ export const reflectView = /*@__PURE__*/ positionViewDirection.negate().reflect( transformedNormalView ); /** * The refract vector in view space. * * @type {Node<vec3>} */ export const refractView = /*@__PURE__*/ positionViewDirection.negate().refract( transformedNormalView, materialRefractionRatio ); /** * Used for sampling cube maps when using cube reflection mapping. * * @type {Node<vec3>} */ export const reflectVector = /*@__PURE__*/ reflectView.transformDirection( cameraViewMatrix ).toVar( 'reflectVector' ); /** * Used for sampling cube maps when using cube refraction mapping. * * @type {Node<vec3>} */ export const refractVector = /*@__PURE__*/ refractView.transformDirection( cameraViewMatrix ).toVar( 'reflectVector' );