import NodeMaterial from './NodeMaterial.js';
import { attribute } from '../../nodes/core/AttributeNode.js';
import { materialLineDashOffset, materialLineDashSize, materialLineGapSize, materialLineScale } from '../../nodes/accessors/MaterialNode.js';
import { dashSize, gapSize } from '../../nodes/core/PropertyNode.js';
import { varying, float } from '../../nodes/tsl/TSLBase.js';
import { LineDashedMaterial } from '../LineDashedMaterial.js';
const _defaultValues = /*@__PURE__*/ new LineDashedMaterial();
/**
* Node material version of `LineDashedMaterial`.
*
* @augments NodeMaterial
*/
class LineDashedNodeMaterial extends NodeMaterial {
static get type() {
return 'LineDashedNodeMaterial';
}
/**
* Constructs a new line dashed node material.
*
* @param {Object?} parameters - The configuration parameter.
*/
constructor( parameters ) {
super();
/**
* This flag can be used for type testing.
*
* @type {Boolean}
* @readonly
* @default true
*/
this.isLineDashedNodeMaterial = true;
this.setDefaultValues( _defaultValues );
/**
* The dash offset.
*
* @type {Number}
* @default 0
*/
this.dashOffset = 0;
/**
* The offset of dash materials is by default inferred from the `dashOffset`
* property. This node property allows to overwrite the default
* and define the offset with a node instead.
*
* If you don't want to overwrite the offset but modify the existing
* value instead, use {@link module:MaterialNode.materialLineDashOffset}.
*
* @type {Node<float>?}
* @default null
*/
this.offsetNode = null;
/**
* The scale of dash materials is by default inferred from the `scale`
* property. This node property allows to overwrite the default
* and define the scale with a node instead.
*
* If you don't want to overwrite the scale but modify the existing
* value instead, use {@link module:MaterialNode.materialLineScale}.
*
* @type {Node<float>?}
* @default null
*/
this.dashScaleNode = null;
/**
* The dash size of dash materials is by default inferred from the `dashSize`
* property. This node property allows to overwrite the default
* and define the dash size with a node instead.
*
* If you don't want to overwrite the dash size but modify the existing
* value instead, use {@link module:MaterialNode.materialLineDashSize}.
*
* @type {Node<float>?}
* @default null
*/
this.dashSizeNode = null;
/**
* The gap size of dash materials is by default inferred from the `gapSize`
* property. This node property allows to overwrite the default
* and define the gap size with a node instead.
*
* If you don't want to overwrite the gap size but modify the existing
* value instead, use {@link module:MaterialNode.materialLineGapSize}.
*
* @type {Node<float>?}
* @default null
*/
this.gapSizeNode = null;
this.setValues( parameters );
}
/**
* Setups the dash specific node variables.
*
* @param {NodeBuilder} builder - The current node builder.
*/
setupVariants( /* builder */ ) {
const offsetNode = this.offsetNode ? float( this.offsetNode ) : materialLineDashOffset;
const dashScaleNode = this.dashScaleNode ? float( this.dashScaleNode ) : materialLineScale;
const dashSizeNode = this.dashSizeNode ? float( this.dashSizeNode ) : materialLineDashSize;
const gapSizeNode = this.gapSizeNode ? float( this.gapSizeNode ) : materialLineGapSize;
dashSize.assign( dashSizeNode );
gapSize.assign( gapSizeNode );
const vLineDistance = varying( attribute( 'lineDistance' ).mul( dashScaleNode ) );
const vLineDistanceOffset = offsetNode ? vLineDistance.add( offsetNode ) : vLineDistance;
vLineDistanceOffset.mod( dashSize.add( gapSize ) ).greaterThan( dashSize ).discard();
}
}
export default LineDashedNodeMaterial;